Cinder Games's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Best Hand to Hand Combat you've seen in a game | For melee? how about the bushido blade series? or even Way of the samurai. It had simple combos whic... read more | 06/22/2005 (1:18 am) |
| Rpg Scrolling and Exploration | Well... it really sounds like the RTS starter kit has most of those features if you're interested in... read more | 06/21/2005 (11:07 pm) |
| Crazy Classroom | Legal complications? i don't see why it'd be an issue.. i mean i can make a game where i run around ... read more | 06/21/2005 (7:55 pm) |
| What ever happened to classics like Final Fantasy? | But also, to get back to the point of this thread. I'm working on developing a game with a few uniqu... read more | 06/21/2005 (7:51 pm) |
| What ever happened to classics like Final Fantasy? | Hmm i'm unsure about that. It's possible, but i personally haven't heard so.... read more | 06/21/2005 (7:47 pm) |
| What ever happened to classics like Final Fantasy? | [image]http://ramensama.dyndns.org:8000/desktopsm.jpg[/image] [image]http://ramensama.dyndns.org:80... read more | 06/21/2005 (7:42 pm) |
| What ever happened to classics like Final Fantasy? | Ah, well it's all anime..... So i dunno how overboard i can get. I got more pics of her in her other... read more | 06/21/2005 (7:38 pm) |
| What ever happened to classics like Final Fantasy? | @Matt And i loved Dead or Alive for that reason. Well plus i like the fighting system. Oh, and i'm t... read more | 06/21/2005 (4:40 am) |
| TSE DIF options | Only issue i've encontered thus far using DTS object is the collision mesh. you must make it as simp... read more | 06/20/2005 (3:47 pm) |
| What ever happened to classics like Final Fantasy? | Whores hehe yeah, i was thinking the same thing.... but they had all sorts of different whore outfit... read more | 06/19/2005 (3:16 am) |
| What ever happened to classics like Final Fantasy? | Out of curisosity, why did you feel ffx-2 was a big let down? i thought it was interesting because f... read more | 06/18/2005 (9:37 pm) |
| My Soldier Model (WIP) | Looks pretty good... but.. for some reason his thighs look really short....... read more | 06/17/2005 (10:27 pm) |
| Max poly count for DTS? | I'm using subpatches to start... and i'll freeze them then export them. While i'm not exactly trying... read more | 06/17/2005 (7:29 am) |
| Max poly count for DTS? | And if you want the exact LWO [url]http://ramensama.dyndns.org:8000/dresstest.lwo[/url]... read more | 06/17/2005 (7:26 am) |
| Max poly count for DTS? | [image]http://ramensama.dyndns.org:8000/dress.jpg[/image] [image]http://ramensama.dyndns.org:80... read more | 06/17/2005 (7:24 am) |
| Max poly count for DTS? | I'll check quick by exporting something :)... read more | 06/17/2005 (7:13 am) |
| RPG Battle Maps? | Great. thanks for a point in the right direction.... read more | 06/16/2005 (7:39 pm) |
| Max poly count for DTS? | Ah, well that would make sense then. I suppose IF for some reason i needed something that large, i c... read more | 06/16/2005 (7:20 pm) |
| RPG Battle Maps? | *bump* still curious if anyone has any light to share... read more | 06/16/2005 (7:18 pm) |
| Loops, curves and roads? | Http://quark.ironfoot.co.uk/viewtopic.php?id=28 try that. might help.... read more | 06/16/2005 (7:16 pm) |
| Features that would be nice to see in Torque Constructor | I may have missed some posts but is this torque constructor going to be free?... read more | 06/16/2005 (6:58 pm) |
| Batman Begins is worth seeing | So it don't suck like the last few "colorful" batman movies?... read more | 06/14/2005 (10:53 pm) |
| Techincal question about texture in 3d games | Well for one thing... it takes 4 512x512 textures to equal 1 1024x1024... just in the matter of how ... read more | 06/14/2005 (10:32 pm) |
| PDF Documentation ? | Wow.. this thread is like more then 2 years old... hmmm did we ever get the PDF of the docs?... read more | 06/08/2005 (9:46 pm) |
| Faking Portals? | I'm not having too much luck trying to export a test object. probably cause i don't know what i'm do... read more | 06/07/2005 (2:36 pm) |
| Faking Portals? | That would work. i'm doing an rpg... so collisions are going to be simple.... i wonder how mixing th... read more | 06/06/2005 (1:24 pm) |
| DTS Rendering VS DIF Rendering | Yeah, looks alot like what i'm planning. RPG. so nothing needs to be too complex as far as lighting ... read more | 05/26/2005 (11:57 pm) |
| DTS Rendering VS DIF Rendering | I plan on having my DTS objects just serve for mostly static items walls and what not. I was mainly ... read more | 05/26/2005 (11:41 pm) |
| DTS Rendering VS DIF Rendering | That's true... portals would definately help in the calculation process... but DTS can have LOD. i'm... read more | 05/26/2005 (11:13 pm) |
| Collision mesh creation. | I see. that makes sense, Another question quick... if an object is not to be collided with.... does ... read more | 10/22/2003 (5:31 am) |
| Collision mesh creation. | I too am trying to find a way for me to use LW for all my modeling and mapping, so far i haven't fou... read more | 10/22/2003 (5:27 am) |
| Question about reasons to use compiled maps. | Sounds like i should do the majority of my map making via Quark, to ease the cpu cost for colision, ... read more | 10/21/2003 (7:22 am) |
| Best way to animate.... | ok, great. Thanks alot.... read more | 05/19/2002 (10:20 am) |
| Quality Questions | Wow thanks Lightwave Dave! heheh Sounds like a super hero name. I'm glad someone went thru the troub... read more | 05/12/2002 (7:22 pm) |
| How do you add a member to you team? | Nevermind I figured it out.... read more | 05/12/2002 (4:08 pm) |
| Quality Questions | Yeah, Lightwave cost me a bundle, but my company got it at a disount so it wasn't all that bad. I di... read more | 05/12/2002 (12:33 pm) |