Game Development Community

Dr. John Nobody's Forum Posts

Thread Post Date Posted
Finish dragon model Hey matt, thought I'd post a little pic of my progress so far, this is the first draft of the skin, ... read more 06/28/2003 (6:05 am)
Could I sell my Torque license? Ya, I'm with Xavier on this, I'm burning to play Torque CD air hockey!... read more 06/27/2003 (5:48 pm)
Does anyone have aiplayers spawned from script?? Looks good J, I'll play with that hehe, will do badguy, I really appriciate your help... read more 06/27/2003 (1:39 pm)
Finish dragon model Ya, I'm not big on IRC, I'll send you an email later after I've given it some thought, for now I rea... read more 06/27/2003 (11:20 am)
Finish dragon model Haha... well I dont have much of a choice dylan, you see my weapon scripter quit on me... what was h... read more 06/27/2003 (9:51 am)
Friday... Time becomes meaningless over summer... I only know its day because my computer says so (btw badguy,... read more 06/27/2003 (9:16 am)
Finish dragon model Not usualy in IRC, am now though... read more 06/27/2003 (7:55 am)
Finish dragon model For real? I'll go ahead and start on this model right now if you'd do that (write a flamethrower tha... read more 06/27/2003 (7:43 am)
Finish dragon model Didnt you make a thread a little while ago where you gave this model away? I remember really liking ... read more 06/27/2003 (7:18 am)
Does anyone have aiplayers spawned from script?? Lol, time for yur daily nagging badguy... read more 06/27/2003 (5:57 am)
Marble Blaster Juarezed WOW! HOW DID I MISS THIS?!?!? Jeremy whats the deal? I'm usualy the one who fights controversial ... read more 06/26/2003 (4:54 pm)
Does anyone have aiplayers spawned from script?? So uh badguy... yeah... read more 06/26/2003 (9:47 am)
What is the best 3d modeling program that is free (Or low cost) Weird, doubt its a video card problem though... read more 06/26/2003 (6:16 am)
A game for free Hehe, yeah, I did mean what Nicolas said... just realised that germans probably arnt familiar with "... read more 06/24/2003 (11:43 am)
Does anyone have aiplayers spawned from script?? Oh its cool, just wanted to make sure you didnt forget ;) (remember when accesing an ftp site its... read more 06/24/2003 (9:54 am)
Does anyone have aiplayers spawned from script?? Hey badguy, dont mean to be naggy, but did you ever dl the game and look it over?... read more 06/24/2003 (8:40 am)
A game for free Nope (your english is pretty good)... read more 06/24/2003 (2:57 am)
New Question Please Answer!!! I agree with Pat, if your really serious about games you can learn it all on your own... also, since... read more 06/23/2003 (12:06 am)
Does anyone have aiplayers spawned from script?? Done and done... read more 06/22/2003 (2:31 pm)
Does anyone have aiplayers spawned from script?? Damnit, you just had to call me a wimp... now I cant go to bed :( brain not feel right :(... I ju... read more 06/22/2003 (2:11 pm)
Does anyone have aiplayers spawned from script?? Hmmmm, I just tried Sabrecyd's stuff... doesnt look like it wants to let me set the energy level eit... read more 06/22/2003 (1:55 pm)
Does anyone have aiplayers spawned from script?? Wow! when it rains it pours! thank you everyone for your help @Sabrecyd: that code looks similar ... read more 06/22/2003 (1:49 pm)
Does anyone have aiplayers spawned from script?? You'll need to $enemy.dump(); and check what he is After the function call tells you he does not ha... read more 06/22/2003 (1:32 pm)
Does anyone have aiplayers spawned from script?? Badguy, just look at my code up there, enemy is assigned to a new AIPlayer object isnt it? $e... read more 06/22/2003 (12:58 pm)
Does anyone have aiplayers spawned from script?? Thanks for the offer Will! would it be cool if I zipped up my whole project and sent it to you? that... read more 06/22/2003 (12:47 pm)
Does anyone have aiplayers spawned from script?? Hmmm, I was palying a bit more and realised that I'm getting a an error in the game script when it g... read more 06/22/2003 (10:46 am)
Does anyone have aiplayers spawned from script?? @Sabrecyd: I tried that, "return $enemy;" doesnt seem to do anything... what should it be doing? ... read more 06/22/2003 (10:37 am)
Does anyone have aiplayers spawned from script?? Ahhh, that makes sense... ok, heres what I did now [code] $enemy = new AIPlayer() { d... read more 06/22/2003 (7:25 am)
Does anyone have aiplayers spawned from script?? Yay! someone responded! ok, I kinda thought it might be something like that so since writing this... read more 06/22/2003 (4:39 am)
Does anyone have aiplayers spawned from script?? Yup, just tried aiAddPlayer in a fresh copy of torque... still locks it up... so I guess its not jus... read more 06/22/2003 (2:20 am)
Does anyone have aiplayers spawned from script?? Ok, after a couple hours of looking through code and scripts I figured out how to change the type of... read more 06/21/2003 (10:02 pm)
Does anyone have aiplayers spawned from script?? Xavier, when I tried to call aiAddPlayer from GameConnection::onclientEnterGame, it froze my game up... read more 06/21/2003 (8:13 pm)
What is the best 3d modeling program that is free (Or low cost) You export the file to a .dts to get it from milkshape to torque. Truspace is another good one if bl... read more 06/21/2003 (5:33 pm)
Projectile Rotation Wooohooo! you guys sure know how to make a guy want to do the happy dance! I set that maxlightradius... read more 06/21/2003 (1:24 am)
Projectile Rotation Hmmm, then it seems like fxLightDB probably wouldt be the best idea... do you know much about the bu... read more 06/20/2003 (10:46 am)
Projectile Rotation Ahhhh I see how it works now... still madness I tells ya! (I especialy thought the ambient and usin... read more 06/20/2003 (6:17 am)
Projectile Rotation Thanks Sabrecyd, I just tried it with activate sequence and it plays it when first fired just like y... read more 06/20/2003 (5:56 am)
Projectile Rotation Thanks Sabrecyd, I just tried it with activate sequence and it plays it when first fired just like y... read more 06/20/2003 (5:40 am)
Projectile Rotation Will do matthew, thanks... read more 06/20/2003 (5:32 am)
Projectile Rotation Will do matthew, thanks... read more 06/20/2003 (4:48 am)
Forum Update Uploaded Found another bug in the last day I've had two of my posts get resubmitted like 15-45 minutes lat... read more 06/19/2003 (11:33 pm)
Projectile Rotation Hey, I'm having trouble getting my projectile to animated at all, do I have to name the sequence obj... read more 06/19/2003 (10:55 pm)
Help about graphics and Torque Torque is a game engine, someone might help you export your shapes from milkshape, there are plenty ... read more 06/19/2003 (10:23 pm)
Whats up with this crazy rifle script? Thanks again Sabrecyd I know this is a little off topic, but I dont really want to start a new th... read more 06/19/2003 (4:44 pm)
Whats up with this crazy rifle script? Thanks again Sabrecyd I know this is a little off topic, but I dont really want to start a new th... read more 06/19/2003 (4:38 pm)
environment maps dont work on animated models? @Leslie: Xavier brought up a good point, if your emap channel is to strong it could overpower your t... read more 06/19/2003 (4:00 pm)
Whats up with this crazy rifle script? Arggggg, thats twice tonight that my post has been resubmitted on its own several minutes after I su... read more 06/19/2003 (4:44 am)
Whats up with this crazy rifle script? Thanks Sabrecyd, thats most of what I needed, a couple of quick questions though, just to be sure... read more 06/19/2003 (4:31 am)
GG has been slashdotted... Looks like this place just keeps getting more and more popular :)... read more 06/19/2003 (2:27 am)
N-Gage...Is This Something to Look at? Oh wow, I didnt realise sega made a sonic for them, thanks for correcting me... read more 06/19/2003 (2:26 am)