Game Development Community

Dr. John Nobody's Forum Posts

Thread Post Date Posted
Submitting a game to GarageGames You could get someone else from the community to port your game to Mac for you. Paul Danna did the M... read more 03/31/2004 (7:20 am)
Live GDC Reporting from San Jose Orbz on the zodiac????????? That thing can run torque?... read more 03/26/2004 (2:30 am)
Eric R. It's cool... read more 03/09/2004 (3:10 pm)
Help me find a publisher Do you mean attract an online publisher to fund the rest of your games development or to show some k... read more 01/06/2004 (2:44 am)
GuiScrollCtrl? Thanks guys, ya, I didnt have a GuiMLTextCtrl... I'm a scroll newb ;) anyway, thanks for all your he... read more 11/21/2003 (8:18 pm)
GuiScrollCtrl? Ya, all the stuff I want in the scroll ctrl is set as a child of the scroll control(I probaby should... read more 11/20/2003 (4:35 pm)
I need some models That depends, do you need the models to be rigged for torque? if so try www.gamebeavers.org otherwis... read more 11/16/2003 (3:39 pm)
The end of 2003 and still nothing really done Jeff, you've helped tons of people (myself included) and given us all a huge opportunity. We all rea... read more 11/15/2003 (9:48 am)
The end of 2003 and still nothing really done James, since your an artist I dont really expect you to know this but asking for "shaders" is very f... read more 11/15/2003 (7:50 am)
Repeating water bug. Awesome! so the water dissapearing problem is fixed now?... read more 11/10/2003 (2:51 pm)
Friday... Slept through my only class this morning and now I get to go home and see my folks! lets hear it for... read more 11/07/2003 (8:29 am)
He's a dad... WOO! go Bendik!... read more 10/31/2003 (6:01 am)
New low cost 3D Modeler and 3D Engine in one Samo does have a good point... on the other hand no undo/redo button just plain sucks... read more 10/28/2003 (12:31 pm)
Serious vehicle collision problems All the vehicles seem to have collision problems. Flyers also go through the terrain and rarely seem... read more 10/26/2003 (7:02 am)
New low cost 3D Modeler and 3D Engine in one Yup, nobody can really compete with torque... read more 10/26/2003 (3:15 am)
New low cost 3D Modeler and 3D Engine in one Not really. Mike might be trying to get a little extra advirtising at GG's expense, but hey, this is... read more 10/26/2003 (12:51 am)
MAC G5 Super Saucy I have an athlon XP 2600 with a TI 4600 and I usualy get around 70-90 fps on the demo. I usualy have... read more 10/23/2003 (12:58 am)
Can an internet team stick together? I live in florida and have very little trouble working with my partner in Australia. I think a good ... read more 10/05/2003 (10:54 am)
NEW! Torque Demo Feedback Wanted Wow! that made me want to buy torque again!... read more 09/19/2003 (10:49 pm)
Any way to remove TT discussion from the "Forum Threads" list? I've been posting on GG for about a year and a half now, I considered myself a fairly active member ... read more 09/11/2003 (12:39 am)
Piracy "my 2 cents" is slang for "my opinion"... read more 08/14/2003 (5:16 am)
Piracy Yeah probably... read more 08/13/2003 (1:21 am)
Piracy Well, as long as it stops the casual gamer I'm happy... read more 08/13/2003 (12:14 am)
Modling Http://www.garagegames.com/docs/torque.sdk/tools/max2dts/index.html... read more 08/12/2003 (11:18 pm)
Piracy Lol, and how does that work? dont know how I missed those threads... I'm reading these forums all th... read more 08/12/2003 (4:03 pm)
Piracy [quote] Tribes II uses the approach mentioned by Rick. You need an online account to play (and a CD... read more 08/12/2003 (2:54 pm)
Cloaking Pack I just thought I'd mention that the cloaking isnt really effective as long as the name is put in big... read more 08/10/2003 (2:48 pm)
Cloaking Pack The way I heard it the texture is just a smi-transparent png that the setcloak function replaces you... read more 08/10/2003 (2:47 pm)
Death animation crashes Hey, it looks like the biped references are // Resolve spine spineNode[0] = shape->findNo... read more 08/10/2003 (2:43 pm)
Death animation crashes Thank you Ben, sorry about the bump, its just that I feel I have a much better chance of getting a q... read more 08/09/2003 (10:58 pm)
Death animation crashes Bump!... read more 08/09/2003 (5:21 pm)
Death animation crashes Hey britton, I'm not really sure what ski1 and ski2 are, I've never used biped for any of my charact... read more 08/09/2003 (3:54 pm)
Death animation crashes Bump!... read more 08/09/2003 (2:15 pm)
Death animation crashes I've been getting this same problem. Looking at the default player death animations it looks like th... read more 08/09/2003 (11:22 am)
Flying vehicle problems Yeah, I'm having that exact same problem with flyers as well. Its terrain collision is iffy and its ... read more 08/09/2003 (8:23 am)
IGC - Indie Jam Lol, not sure if I can make it up there this year, gonna try but I doubt it. If I do you guys can co... read more 08/08/2003 (3:44 pm)
Collision bug with vehicles! Wow Brad, thats a lot of great info! afraid some of it was slightly over my head though. You said I ... read more 08/08/2003 (10:24 am)
Where can I find the details for publishing with GG? Yeah, the game is based on the comic, its not a very sophisticated game and it will probably be done... read more 08/08/2003 (10:07 am)
Where can I find the details for publishing with GG? Yeah, I sent that to the business guy, but I think he was more looking for the sort of thing thats 1... read more 08/08/2003 (8:07 am)
Where can I find the details for publishing with GG? Bump - Jeff or Jay, I could really use an answer to this soon, I emailed you both a couple days ago ... read more 08/08/2003 (6:44 am)
Where can I find the details for publishing with GG? Thanks for pointing me in that direction Michael, that was written back when they had the non develo... read more 08/06/2003 (8:17 pm)
Where can I find the details for publishing with GG? Well the main thing is that I need a written statement from GG that says point blank that publishing... read more 08/06/2003 (6:37 pm)
Special Effects Cant... stop... watching... read more 07/31/2003 (4:14 am)
Pictures of Indie Offices Tom, afraid not man, my behind is thin and dainty, I'm like a delicate flower :). My home town is Sa... read more 07/27/2003 (5:34 pm)
Pictures of Indie Offices Pretty nice Gavin, I like that kinda case. Hey tom, we are practicaly neighbors (I live in Saras... read more 07/26/2003 (7:18 pm)
Graveyard of dead projects Sorry Djaggernaut, I was being sarcastic, I was making fun of Tim Smith for thinking that it was a s... read more 07/24/2003 (12:10 pm)
modifying the health script to replenish energy Sorry, another bump :)... read more 07/24/2003 (11:58 am)
Graveyard of dead projects Lol... seagull are you sure Tim? it looks more like a penguin to me :)... read more 07/23/2003 (11:37 pm)
modifying the health script to replenish energy Bump :)... read more 07/23/2003 (4:01 pm)
The last update from GG was 6/13. I was the prom queen :)... read more 07/23/2003 (2:12 pm)