Jarrod Roberson's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| TGE. is it too hard? | I taught myself 6502 ASM when I was 12! Age has nothing to do with anything in this discussion. Also... read more | 04/23/2004 (7:06 am) |
| Something seems wrong... Technology-wise | Moores "Law" is not about CPU mhz it is more about the general packing of data. Increased peformance... read more | 04/23/2004 (7:01 am) |
| Something seems wrong... Technology-wise | Believe what you want, Jonathan . . . but your opinion is not reflecting reality. There was an artic... read more | 04/22/2004 (1:44 pm) |
| Compilers | See microsofts website... read more | 04/22/2004 (12:24 pm) |
| Canonical state | I followed Clark's lead and removed all those calls and the framerate improved by about 3%. Just mak... read more | 04/22/2004 (9:16 am) |
| Mac Community RANT | Glad it enterained at least one person, I found that on a MAC forum last year sometime in someones s... read more | 04/22/2004 (7:23 am) |
| Something seems wrong... Technology-wise | GPU's are about 10x more powerful than 2 years ago. CPU's are about 1.8x - 2x as [b]performant[/b] a... read more | 04/21/2004 (6:10 pm) |
| TGE .PNG transparency bug - any plans to fix? | It is a bug in Photoshop since 6 as has been said before. With 7 you had to delete the default png p... read more | 04/21/2004 (5:44 pm) |
| Can't download | This is the [b]Development Community Discussions >> General Discussion[/b] [b]WRONG FORUM![/b]... read more | 04/21/2004 (5:42 pm) |
| How to protect your server and client files? | [url=http://vertigrated.home.comcast.net/images/foolproofnetworksecurityproduct.jpg]this[/url] is th... read more | 04/21/2004 (2:25 pm) |
| Mac Community RANT | The best strategy is to not take yourself and everyone else so seriously and stop wearing your heart... read more | 04/21/2004 (2:16 pm) |
| How to protect your server and client files? | That HASP protection can be broken in less than an hour . . . with easily available and obtainable t... read more | 04/21/2004 (1:31 pm) |
| Compilers | [url=http://www.google.com/search?hl=en&ie=UTF-8&oe=UTF-8&q=MICROSOFT+VISUAL+C%2B%2B+NET+DELUXE+%28+... read more | 04/21/2004 (12:21 pm) |
| Compilers | [url=http://shop.store.yahoo.com/softpro/0-7356-1908-5.html]this[/url] is what you are supposed to g... read more | 04/21/2004 (12:18 pm) |
| Engine freezes ? (newbie) | Use the private sdk forums... read more | 04/21/2004 (10:14 am) |
| Fixes to get shadowing working ... enjoy! | [quote]No such thing as a stupid question, ...[/quote] is not entirely accurate, when you have st... read more | 04/21/2004 (8:44 am) |
| TNL Seperate? | Is it just me or can people just not read or are they extremely lazy or both. this same question ... read more | 04/21/2004 (7:59 am) |
| Tnl And Tge | I think the mutli-license concept will work great for libraries such as this! This is very exciti... read more | 04/21/2004 (7:46 am) |
| 3DMax for buildings? | Using a general purpose 3d modeling tool to build CSG models is a waste of time, plain and simple. I... read more | 04/20/2004 (12:12 pm) |
| Goodbye and Good Riddance to QuARK... any other suggestions? | In regards to using Hammer, [quote]But you might still want to get a personal email from valve confi... read more | 04/20/2004 (11:06 am) |
| M$ releases VC 2003 toolchain for free !!! | Too bad without being able to link to the multi-threaded stuff, it is pretty useless :-(... read more | 04/20/2004 (9:50 am) |
| Image rotation in Java | That is really hard to read, and since it doesn't work, I will post something that should point you ... read more | 04/20/2004 (8:55 am) |
| M$ releases VC 2003 toolchain for free !!! | [quote]So...I'm wondering what the best IDE is to work with this. Anyone, anyone? I've heard TIDE, e... read more | 04/19/2004 (1:25 pm) |
| Questions about Torque. | It is really clear on the EULA . . . but I will put it here anyway, but read it for yourself. th... read more | 04/19/2004 (1:22 pm) |
| DISCover PC Gaming Console | [url=http://patft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=/netahtml/search-bool.h... read more | 04/16/2004 (1:02 pm) |
| Fix for TextureManager::loadTexture | [quote]Though in this case there is no function clal overhead, so Ashley's version would be a tad fa... read more | 04/16/2004 (12:19 pm) |
| DISCover PC Gaming Console | Yeah, that is my point Jay, people either want a console to play console games or a PC to play PC ga... read more | 04/16/2004 (12:14 pm) |
| Fix for TextureManager::loadTexture | Actually John's code is better and more maintainable because it is EXPLICITLY defines what he is che... read more | 04/16/2004 (11:00 am) |
| DISCover PC Gaming Console | I saw them talk about this and it has LOTS of limitations and incompatiblilties when they reviewed i... read more | 04/16/2004 (10:21 am) |
| SourceForge problems | [image]vertigrated.home.comcast.net/screen_captures/screen_capture_2.png[/image]... read more | 04/16/2004 (8:17 am) |
| Yet Another Reason Shaders are more than just COOL eyecandy! | Actually you both are incorrect! Read more type less :-) [quote]3. system requirements --------... read more | 04/15/2004 (11:56 am) |
| Yet Another Reason Shaders are more than just COOL eyecandy! | There are no textures to compress, read what this actually is, it is only code... read more | 04/15/2004 (11:33 am) |
| How to protect your server and client files? | Marcelo, I guess you know that just embedding .cs files as plain text is not anymore secure than hav... read more | 04/15/2004 (10:12 am) |
| How to protect your server and client files? | [quote]Marble Blast, one of the most popular titles on GG, doesn't even have any cracks to be found ... read more | 04/15/2004 (7:43 am) |
| New Eclipse IDE? | Eclipse does do C++, just no where near as well as it supports Java. I tried the C++ stuff for Eclip... read more | 04/15/2004 (7:37 am) |
| Lightwave and .dif | No Lightwave is not a CSG modeler... read more | 04/14/2004 (12:33 pm) |
| New Eclipse IDE? | Then it has been a LONG time since you checked! :-) Eclipse does everything that Netbeans does an... read more | 04/14/2004 (9:55 am) |
| Netcode Bandwith Questions | It is not possible to 'guess' at this, the bandwidth is adaptive, there is no way to calculate what ... read more | 04/14/2004 (9:02 am) |
| Netcode Bandwith Questions | Stefan is right, there is no "correct" answer to your question other than you would have to prototyp... read more | 04/14/2004 (7:44 am) |
| Error compiling Torque Lib and demo | Importing the vs6 project won't work in DevC++... read more | 04/13/2004 (12:24 pm) |
| New Eclipse IDE? | For Java development IDEA is the best by a long shot! The 7.x versions of Visual Studio are major i... read more | 04/13/2004 (11:46 am) |
| The Half-Life Example | James the more general saysing is "time, quality or money pick any two" and it applies to EVERYTHING... read more | 04/11/2004 (8:55 am) |
| The Half-Life Example | Robert rodrigez how quickly the great ones fall . . . his first and most shoestring budget movie was... read more | 04/10/2004 (3:00 pm) |
| The Half-Life Example | HL was popular originally because of the engaging story. The game continued to sell because of two m... read more | 04/10/2004 (11:37 am) |
| STL and the TGE memory manager | Ben, I posted all that close to a year ago, and I decided like most that the pain of living with it ... read more | 04/10/2004 (11:23 am) |
| VC6 users, a little caveat with SP6 | It sounds like typical MS bs, trying to force you into upgrading an soon to be EOL product. To the n... read more | 04/09/2004 (3:21 pm) |
| Lost in TorqueSpace | Spamming the forums is not the way to get help, especially on stuff that is easy to find on Google o... read more | 04/09/2004 (3:18 pm) |
| Limitations with DTS Shapes | [quote]It is often used to describe bad network latency, but that is certainly not the only thing it... read more | 04/09/2004 (8:59 am) |
| Limitations with DTS Shapes | DTS shapes can't cause "lag". "lag" is a network term and has nothing to do with 3D geometry. DT... read more | 04/09/2004 (6:58 am) |
| Terrain rendering | There are tomes of information on the web, just search Google for terrian rendering and read the doz... read more | 04/08/2004 (8:28 pm) |