George Fairs's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Health Bar | A bar of health, like mentioned earlier, that yes moves to the right when hurt, and to the left when... read more | 05/11/2010 (8:21 am) |
| Health Bar | So far all I've done is changed the ghost and normal peppers to orb like images. What I really wa... read more | 05/10/2010 (11:20 pm) |
| Pop Up Note | Yeah, I think I've done that - correctly too. I'll let you take a look: [code] new t2dTrigger()... read more | 05/10/2010 (2:28 pm) |
| Pop Up Note | Thanks again for the quick reply. I am not entirely sure what I should be looking for, so here's ... read more | 05/10/2010 (2:04 pm) |
| Pop Up Note | Thanks you so much again Giuseppe, the first one I tried (%this.setEnabled(false);) worked perfectly... read more | 05/10/2010 (1:03 pm) |
| Health Bar | Haha! Of course ;) I am just about to try editing the GUI now :) Is there anyway I can rename ... read more | 05/10/2010 (12:19 pm) |
| Health Bar | Thanks both Ryan and Phillip. These are some very helpful response, and I will tell you how I've ... read more | 05/10/2010 (8:30 am) |
| Health Bar | Ok, thanks very much. So what I do is, just change the graphic of the pepper bar to look like a h... read more | 05/09/2010 (2:01 pm) |
| Health Bar | Is anyone able to help me with this? Thanks... read more | 05/08/2010 (3:29 pm) |
| Collision and link point editor bug in demo - RESOLVED | At this rate, it sounds like it's not us but the patch. Has anyone hear from GG or anything about... read more | 05/07/2010 (2:59 pm) |
| Pop Up Note | Ermm... I tried doing the self-deleting thing, but it didn't work. First I tried adding this* to [co... read more | 05/07/2010 (8:48 am) |
| Collision and link point editor bug in demo - RESOLVED | I have pretty much the same problem as James. Once I first experience it with 1.75, I started wor... read more | 05/05/2010 (11:27 pm) |
| Collision Polygon edit screen greyed out | I have the same problem, it is extremely irritating and impossible to work with this... Anyone figur... read more | 05/05/2010 (8:30 am) |
| Pop Up Note | Awesome, many thanks for the script, it worked :) The only problem now is, how can I make the tri... read more | 05/05/2010 (8:24 am) |
| Pop Up Note | Thanks very much both Samantha for maybe helping soon, and Giuseppe for this awesome mini tutorial :... read more | 05/04/2010 (11:36 pm) |
| Pop Up Note | Hey, I really need help with this, so is anyone out there able to aid me? Thanks again... :/... read more | 05/04/2010 (2:06 pm) |
| Simple Physics? | Wow, I don't know what to say. Thanks. I will definitely need to sit down and carefully read through... read more | 11/22/2009 (4:22 pm) |
| Simple Physics? | Thanks for all this information, and I was wondering whether you'd have to time to 'mentor' me. Quic... read more | 11/20/2009 (8:14 pm) |
| Simple Physics? | Wow, that's pretty good. It is actually very similar to the game I am trying to make. For my gam... read more | 11/20/2009 (12:25 pm) |
| Simple Physics? | Mine isn't doing that at all? I applied the gravitic check box but it just stays there. I really bee... read more | 11/19/2009 (1:31 pm) |
| Simple Physics? | Hmm... Yeah, I am looking for a very natural physics motion, but it sounds as though I cannot achiev... read more | 11/19/2009 (4:02 am) |
| Simple Physics? | So is there any real physics within TGB? I have seen things on the internet presenting them but I am... read more | 11/18/2009 (4:06 pm) |
| Simple Physics? | So how do I make physics work without applying a force? I just want my object to fall and stop. H... read more | 11/18/2009 (2:24 pm) |
| Simple Physics? | Anyone? Please? The gravuty still isn't working? Any ideas? Thanks... read more | 11/18/2009 (3:48 am) |
| Simple Physics? | Nevermind, I sorted it :D it was going so fast with no world bounds that it went off screen. It is o... read more | 11/17/2009 (6:36 pm) |
| Simple Physics? | I know where to put it, sorry :P I gave my object squareName class and name, but this error occur... read more | 11/17/2009 (6:31 pm) |
| Simple Physics? | Ok, I am about to try this, but where in the game.cs should I place this, and should I apply squareN... read more | 11/17/2009 (6:27 pm) |
| Simple Physics? | Anyone? It doesn't work, the tile just stays where it is (it's not on a tilemap :P) Thanks...... read more | 11/17/2009 (5:19 pm) |
| Start the Adventure kit from different scene? | try this in the console(doesn;t work for me neither): loadLevel #levelpath# (no #s)... read more | 11/17/2009 (3:50 pm) |
| Simple Physics? | Ok, I tried that out. I just placed a square tile and gave it the physics property gravitic, but thi... read more | 11/17/2009 (3:11 pm) |
| Simple Physics? | Thanks. I have done a few of the tutorials but they don't really help with what I need. Let's say... read more | 11/17/2009 (4:32 am) |
| Run Game --> Black Screen?? | Right, it says :"error loading level untitled.t2d. Invalid file". ???... read more | 11/16/2009 (12:14 pm) |
| Run Game --> Black Screen?? | The problem is though, the torque adventure kit works fine. Just blank projects that aren't function... read more | 11/16/2009 (12:10 pm) |
| Run Game --> Black Screen?? | Thanks, I'll try that. I see the cursor. I'll check the output. Yes, tried mutltiple new projects... read more | 11/16/2009 (12:08 pm) |
| Run Game --> Black Screen?? | Please? I really need to test my game so far. Thanks...... read more | 11/15/2009 (6:28 pm) |
| Run Game --> Black Screen?? | Anyone? Please, this is a serious issue, I just don't know how to fix it. Have I missed the most obv... read more | 11/15/2009 (11:35 am) |
| Top Down Shooter: Errors | Well, I took a look at your scripts, and I can't think of how I can manipulate my behaviours to work... read more | 02/25/2009 (8:17 am) |
| Top Down Shooter: Errors | Ahh I see, thanks...... read more | 02/24/2009 (11:11 am) |
| Top Down Shooter: Errors | 2. Shoots: [code] //----------------------------------------------------------------------------- ... read more | 02/24/2009 (10:34 am) |
| Top Down Shooter: Errors | Thanks Jason, I am learning Torquescript, but for now I am just prototyping with the behaviours... ... read more | 02/24/2009 (10:33 am) |
| Top Down Shooter: Errors | Still no replies, anyone? Please I really am in need of help...... read more | 02/24/2009 (8:35 am) |
| Top Down Shooter: Errors | Sorry for double posting but nobody seems to have replied, and I really want to get underway with my... read more | 02/23/2009 (11:59 am) |
| Top Down Shooter | I just took a look at this, very interesting indeed. But I have also got more problems, in the s... read more | 02/21/2009 (1:27 am) |
| Few Questions. | Ok... Thanks EDIT: Oh and anyways of helping me with my test collision script? [code] functio... read more | 02/20/2009 (5:41 pm) |
| Simple Collisions | Well, I have done it, surprisingly, by making the moving object have receive collision, and receive ... read more | 02/20/2009 (5:38 pm) |
| Simple Collisions | Would this suffice?: [code]function player::onCollision(%this) { echo("hello"); } [... read more | 02/20/2009 (5:07 pm) |
| Few Questions. | Hmm, are 2048 textures good, because I am considering getting TGEA even though I think I should lear... read more | 02/20/2009 (4:50 pm) |
| Simple Collisions | Ok thanks, if you want, I could give you quick upload access to my website? You could then upload th... read more | 02/20/2009 (4:48 pm) |
| Torque 3D | Thanks Michael (again :) ), and I have already seen some of those blog posts, thanks anyway ... read more | 02/20/2009 (3:10 pm) |
| Few Questions. | @Sane, ahh, thanks I didn't think of that @Michael, I see, and speaking of detail textures, when ... read more | 02/20/2009 (3:06 pm) |