Anthony Ratcliffe's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| Scores | The score doesnt increase was the question... read more | 05/15/2008 (2:47 pm) |
| Space Invaders Behavior? | O god m8 i'm doing a space invaders atm using positions it was tedious but i learnt alot. Basically ... read more | 05/14/2008 (8:58 pm) |
| Send to printer | Couldnt you somehow run the windows keyboard by function i believe that has a print function?... read more | 05/14/2008 (8:20 pm) |
| How to implement a command 'wait until is done | Not sure wta u mean but the node increases with each if... read more | 05/11/2008 (11:16 am) |
| Particle Starfield? | Old post but i cant get the thruster to work... read more | 05/10/2008 (10:22 am) |
| How to implement a command 'wait until is done | This might help but i needed a wait untill this is done then do this type command before, i used a l... read more | 03/29/2008 (9:27 pm) |
| Ending the game | Thanks for your help everyone, i'm glad there people on the forum who know there stuff lol. I think ... read more | 03/27/2008 (11:07 pm) |
| Ending the game | Wow it worked :D with that as an example i could change level for a win screen aswell, i think i'm i... read more | 03/27/2008 (12:56 pm) |
| Ending the game | Ok will do is it possible i could send it via pm insted of open on the forums?... read more | 03/25/2008 (9:03 pm) |
| I've a problem with a .DIF file | Didnt want to create a new thread, but i also have problem exporting when i export as legacy tgea th... read more | 03/25/2008 (12:33 pm) |
| Ending the game | Ok still nothing i've decided to upload the code to http://www.sendspace.com/file/u7gd7k so yo... read more | 03/25/2008 (11:48 am) |
| Ending the game | Else if ($node==37) { $level = "spaceinv\game\data\levels\end.t2d"; sceneWindow2D.schedule(1... read more | 03/24/2008 (11:29 pm) |
| Ending the game | Sorry to bump this but i'm still a little stuck... read more | 03/24/2008 (8:53 pm) |
| Ending the game | New t2dScenegraph(end); echo("Level file about to be loaded: " @ $level); end.LoadLevel($level); ... read more | 03/19/2008 (9:56 pm) |
| Ending the game | SceneWindow2D.schedule(100,0,"endLevel"); sceneWindow2D.schedule(500,0,"loadLevel",$level); echo... read more | 03/19/2008 (9:52 pm) |
| Ending the game | No script errors but no end.t2d loading either, this is strange... read more | 03/18/2008 (10:53 pm) |
| Ending the game | Wow a super quick response :) sorry another quick question how does the script new t2dScenegraph(end... read more | 03/18/2008 (9:51 pm) |
| Ending the game | Ok having a quick over view with it being 4.11 am. I have a quick question to ask on top of what i'm... read more | 03/18/2008 (9:28 pm) |
| Ending the game | The score works perfectly now thanks, however i still cant sort the end game and of the 3 books i ha... read more | 03/18/2008 (1:40 pm) |
| Ending the game | I also forgot to add my score isnt working, each object hit is called si however it will only regist... read more | 03/17/2008 (12:28 pm) |
| Donate old copy? | Has this been given away yet?... read more | 03/06/2008 (6:25 pm) |
| Load lvl | Also after using this code i am recieving an error whilst trying to use behaviours behaviour comp... read more | 02/13/2008 (8:32 pm) |
| Load lvl | I set up scedule at the top declaring %dest then set the function below and it came up with scrip... read more | 02/13/2008 (8:06 pm) |
| Simple problem | Bump plz... read more | 02/08/2008 (5:03 pm) |
| Simple problem | Function si::onLevelLoaded(%this) { $node=0; %this.setPositionTarget(48,-30, true, true); %... read more | 02/01/2008 (6:49 am) |
| Simple problem | Ok just found a refrence to position and move to [i]setPositionTarget(%targetX, %targetY, [%autoS... read more | 01/28/2008 (10:58 am) |
| Simple problem | Could i not use paths to do this?... read more | 01/27/2008 (7:10 am) |
| Simple problem | Matt was spot on saying do you mean a command that stop the script logic until the object has mo... read more | 01/26/2008 (6:06 pm) |
| Quick fire questions | Ah thanks it worked however the animation problem persists so insted i game up with this func... read more | 01/14/2008 (11:38 am) |
| Quick fire questions | Ok little update using the fishgame tut i am using my duck animation to move accross the screen f... read more | 01/13/2008 (5:50 pm) |
| Tgb help? | Does anyone read these forums because i doubt i'll buy it if no one does... read more | 01/09/2008 (12:28 am) |
| Parse help | Ok used the above code cut and pasted, now getting no movement in the fish which is named under Fish... read more | 09/28/2007 (3:51 pm) |
| Parse help | Thanks i thought the fish class would replace the endgame function... read more | 09/28/2007 (9:04 am) |
| Parse help | Wat function should i start with i'm really new... read more | 09/28/2007 (7:35 am) |
| Confused as anything | Cheers got another problem when i run my game i get a black screen for the fish tut this is my sourc... read more | 09/27/2007 (9:05 am) |