Game Development Community

Gary Willhight's Forum Posts

Thread Post Date Posted
LoD/MultiRes issues in 3DSMax 2008 Ok. I think I got the problem solved. After the export you needto run unMessDTS.exe from eit... read more 10/15/2008 (1:54 pm)
Questions on LOD in Models I am still quite new to this and have not gotten my models to function correctly. However, in my t... read more 10/14/2008 (9:43 pm)
Export Issues with L3DT 2.5c Ok, it works. I was calling the mission file under the wrong instance... Thanks for all the help.... read more 07/10/2008 (12:57 pm)
Export Issues with L3DT 2.5c Could it be that the export from L3DT had problems and the atlas file is corrupted? I'm putting t... read more 07/10/2008 (12:22 pm)
Export Issues with L3DT 2.5c Here is what the mission file entry that produced the issue: new AtlasInstance(NewTerrain) { ... read more 07/10/2008 (11:55 am)
Export Issues with L3DT 2.5c This is what I get: *** LOADING MISSION: C:/Torque/TGEA_1_7_1/GameExamples/AtlasDemo/game/scripts... read more 07/10/2008 (11:44 am)
Export Issues with L3DT 2.5c Thanks for the insite. I changed the export parameters to the following: Max error 2 tree Depth ... read more 07/10/2008 (11:17 am)
DTS Exports doesn't animate Ok... I got it working. The error I maded was in creating my bounding box. The link inheritance i... read more 07/01/2008 (8:24 pm)
Errors on a clean install Ok, this gives me a place to start. I am using the aiPlayer objects that come in the compiled demo... read more 04/12/2008 (1:03 pm)
Animated objects not working. What am I missing. Mike, thanks for the clue. I went back and looked at the console log when I tried to add the object... read more 04/10/2008 (5:12 pm)
Animated objects not working. What am I missing. I added it through static shaped. I tried adding it from shapes/misc but it didn't do anything.... read more 04/10/2008 (3:46 pm)
Animated objects not working. What am I missing. I added it through static shapes. I tried adding it from shapes/misc but it didn't do anything. Mean... read more 04/10/2008 (2:38 pm)