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Nabarro's Forum Posts

Thread Post Date Posted
Can .dts receive lightmap? Thanks Dave for your link... while it's about something refer to "sunburn"... If you want your DT... read more 12/04/2008 (6:33 pm)
TGEA 1.7.1 Browser Plugin Seems that the solution can't process message correctly. For example, when you press TAB key, it can... read more 11/17/2008 (6:25 pm)
Convex & concave"problem when export to .dif? Hi, Brian, Michael and Ryan, firstly, thank you all... I found even I included some concave geome... read more 11/05/2008 (8:46 pm)
About GuiTabBookCtrl bitmap file Doesn't anyone have such bitmap file for testing? Thanks,... read more 04/04/2008 (7:39 pm)
ComputeBounds problem Very strange, it seems that mObjBox size doesn't work for my program(TGE152). I mean, when the playe... read more 03/19/2008 (7:05 pm)
ComputeBounds problem Yes. It seems that the codes cause program crashed for TGE152.... read more 03/18/2008 (4:34 am)
Create Configuration file from Maya Hi, Affectworks, thank you for your reminder and suggestion....and yes, I just found the exporter wi... read more 03/04/2008 (6:59 pm)
Convert Maya to Max for more features available in Torque? Yes Foster, for converting data purpose only, the conversion is perfect, but according to tutorial, ... read more 03/03/2008 (12:56 am)
Convert Maya to Max for more features available in Torque? Hi, Maxim, but when you convert Maya Model with animation to Max, all the joints and bones are disap... read more 03/03/2008 (12:50 am)
Convert Maya to Max for more features available in Torque? I got some help from my friend for my own question. In fact, it is totally not feasible that con... read more 03/02/2008 (12:20 am)
Convert Maya to Max for more features available in Torque? I got some help from my friend for my own question. In fact, it is totally not feasible that con... read more 03/02/2008 (12:13 am)
Convert Maya to Max for more features available in Torque? Thank you Foster, I also get some help from my friend for my own question. In fact, it is totall... read more 03/02/2008 (12:08 am)
Convert Maya to Max for more features available in Torque? Thank you Adam for kindly reminder... I am really sorry for not knowing this rule, I just want my po... read more 03/01/2008 (12:38 am)
Save Model & Animation in single DTS or in separate DTS & DSQ? Thank you so much Picasso, I have known how "Dark" the tool I found is! :=) Will definitely try you... read more 03/01/2008 (12:24 am)
Save Model & Animation in single DTS or in separate DTS & DSQ? Hi, Picasso, is the 3DS Max exporter tool from below link the "Dark" version you mentioned of DTS ex... read more 02/29/2008 (8:02 pm)
Save Model & Animation in single DTS or in separate DTS & DSQ? Thank you Dave and Picasso for your quick and detailed explanation. I have seen enough reasons to ch... read more 02/29/2008 (4:58 am)
Maya2dts exporter problem Can anyone help with the problem? Anybody has used Maya2dts tool and may provide any suggestion? ... read more 02/28/2008 (7:02 pm)
How to make one big map including multiple zones? Sorry, it seems that there was some wrong with my computer and it couldn't display normally after my... read more 02/22/2008 (4:18 am)
Player fall off and get falling below the ground surface Thanks Andy, " If you move your players feet below the terrain you are creating a situation in a ... read more 02/02/2008 (6:35 pm)
Paypal? Any possibilities for this???... read more 01/29/2008 (3:59 am)
How to show and type chinese character for TGE1.5.2? Nothing special. For TGE1.5.2. it supports UNICODE well. So, you can display the unicode just follow... read more 01/29/2008 (1:22 am)
How to show and type chinese character for TGE1.5.2? Solved, thanks.... read more 01/18/2008 (6:16 am)
Torque MMO Kit - C++ MMORPG Extensions I found the patch makes many torque tools can't compile correctly, including fonttool, langc, etc. H... read more 01/18/2008 (4:20 am)
1.4CR2 unicode not work correct We're using TGE1.5.2, and we can display Chinese characters well. But for text edit GUI, we can't in... read more 01/17/2008 (12:56 am)
How to show and type chinese character for TGE1.5.2? Thanks, But I've read the thread before and it seems that for TGE1.5.2 the unicode input is disabl... read more 01/16/2008 (9:58 pm)
How to show and type chinese character for TGE1.5.2? It seems that GB2312 and CHINESEBIG5 are supported in TGE1.5.2. And now, it can display Chinese char... read more 01/15/2008 (11:47 pm)
Gui Bitmap get blur My screen resolution: 1024x768 32bpp And "Setting screen mode to 800x600x32 (w)..." Sorry, whe... read more 01/09/2008 (12:32 am)
Fatal Error: "Out of range write" in bitStream.cc Thanks a lot, David. It seems helpful, and I will try it ASAP. Thanks,... read more 12/21/2007 (5:00 am)
Create an Mirror in Avatar system Hi, Tyler, Could you explain it in more detail? sorry, Are there any code snippets for refere... read more 12/13/2007 (5:37 pm)
Create an Mirror in Avatar system I will think about it carefully, thanks,... read more 12/11/2007 (6:03 pm)
Create an Mirror in Avatar system Hi, David, Thank you very much. I'm using GuiPlayerView object to for avatar rendering, which m... read more 12/09/2007 (6:43 pm)
How to make mirror? Thanks David and all you guys' help, I'll look at now.... read more 11/26/2007 (6:43 pm)
Dts/.dif chosen for simple building construction Thanks all you guys, i've got the general idea about it. I will make the balance between making a .d... read more 11/21/2007 (6:27 pm)
Dts/.dif chosen for simple building construction Thanks David, i've got the general idea about it. I will make the balance between making a .dts from... read more 11/21/2007 (6:25 pm)
Dts/.dif chosen for simple building construction Thank you Marc for your suggestion. I'm just looking at the tool "Torque Constructor", wondering wh... read more 11/21/2007 (2:03 am)
Dts/.dif chosen for simple building construction Thank you David for your suggestion. I'm just looking at the tool "Torque Constructor", wondering w... read more 11/21/2007 (1:07 am)
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