Game Development Community

Kevin Ryan's Forum Posts

Thread Post Date Posted
Can I change the font for Gui text fields, etc? Also take a look at the GuiMLTextCtrl. It has more control code available for it than a basic text ... read more 02/25/2006 (6:07 pm)
AttachGui Thanks Stephen. I figured that out when I saw that the attached GUIs were being added as childs of ... read more 02/21/2006 (10:29 pm)
Best Version Control System? (for windows, +GUI) Check out Subversion. I use it along with TortoiseSVN which is a nice GUI for windows.... read more 02/10/2006 (10:51 am)
GuiBitmapButtonCtrl Look at the error message in the console. It will tell you what's wrong.... read more 02/02/2006 (9:18 am)
Good Money in Gaming? [url=makeitbigingames.com/blog/]Here is a blog worth reading.[/url] Make sure to read the sub-title... read more 02/01/2006 (8:13 am)
Text, Fonts, and GUI issues Check out GuiMLTextCtrl. It'll let you change fonts, colors, etc. - and is multi-line.... read more 01/19/2006 (8:55 am)
Where is Danny Ngan?? "Where's Danny?" Isn't he out plundering on the high seas?... read more 01/16/2006 (1:00 pm)
Card Games I've been playing T2D for a little while now. It is very easy to get a prototype up and running qui... read more 01/15/2006 (3:17 pm)
Line drawing Great! Thanks guys...... read more 12/22/2005 (11:39 am)
Created Sports Games? [url=www.minigolfmania.com]Minigolf Mania[/url] is getting close to being finished.... read more 10/27/2005 (8:20 pm)
Online high scores Here is a snippet of script code that will request the best scores from the Lukes' php code above an... read more 10/22/2005 (8:37 am)
IGC05 showoff center games (unofficial listing) Small chance I'll be there showing off a [url=www.minigolfmania.com]minigolf game.[/url]... read more 09/27/2005 (9:09 am)
Query string not sent with HTTPObject Luke is correct. I had to modify HTTPObject::expandPath() to allow the question mark to be passed t... read more 08/17/2005 (11:22 am)
Query string not sent with HTTPObject Try this: [code] $httpObject.get("www.somedomain.com:80", "/highscores/scorekeeper.php?filename... read more 08/17/2005 (7:42 am)
Angle Between Vectors They are normalized vectors.... read more 08/07/2005 (8:39 am)
Birthday Cake! (new level and pics) Awesome! If you see this Max - Happy Birthday!... read more 07/20/2005 (3:32 pm)
Full Screen Effects Besides merging in 1.3 with my code last fall I've been off in my own world with Minigolf and haven'... read more 07/17/2005 (11:26 am)
Community Problems: Mod theft and exploits It's creating the fps/server/scripts/settings.cs file on the fly. It uses writeLines() to create ... read more 07/15/2005 (12:52 pm)
Good Bug/Task software? I'm using Mantis also.... read more 07/13/2005 (7:38 pm)
So who's making games out there anyway? I'm working on a minigolf game. I started it this century and I plan to finish it this century too ... read more 07/13/2005 (7:37 pm)
Creating new fonts for Torque Torque automatically creates the .gft files in the common\ui\cache directory if you use a font for w... read more 07/07/2005 (9:42 am)
What brought you to GarageGames? [quote]What brought you to GarageGames?[/quote] The weekly free beer they send out.... read more 07/05/2005 (3:51 pm)
As a programmer, what game is the most impressive youve seen? Starflight was a great game. I plan on actually finishing it someday - still have a now over 15 yea... read more 06/10/2005 (10:07 pm)
Some ogg files hang when loading Hey Josh, [url=www.garagegames.com/mg/forums/result.thread.php?qt=20626]look here[/url].... read more 05/18/2005 (2:39 pm)
Interior with soft edges There is a discussion that mentions this [url=www.garagegames.com/mg/forums/result.thread.php?qt=278... read more 04/04/2005 (12:22 pm)
Marble blast -like shading Nic, that's basically it. All kudos to MarkF - I didn't even look at this area of the code until I ... read more 03/25/2005 (12:55 pm)
Source Control I'm using Subversion and TortoiseSVN for my minigolf project. It has worked well and I will be usin... read more 03/25/2005 (10:55 am)
Marble blast -like shading To be clear, this is Torque, but not stock Torque. In my case, after loading the interiors, they are... read more 03/25/2005 (10:30 am)
Marble blast -like shading Yes, that is an example of smooth shading over part of a DIF in Torque. As John said above, the c... read more 03/25/2005 (9:50 am)
Marble blast -like shading Some of what you are seeing is the result of an array of normal pointers is being used to give smoot... read more 03/25/2005 (9:22 am)
The Game Is 3d Read!!! Yeah, the rope physics are pretty cool.... read more 03/16/2005 (10:55 pm)
Multiline text edit gui controls.... Here is how a sample control is defined in a gui. You can either create it through the gui editor o... read more 03/05/2005 (6:06 pm)
Multiline text edit gui controls.... Take a [url=http://www.garagegames.com/blogs/105/4133]look here[/url] for some notes on GuiMLTextCtr... read more 03/05/2005 (11:35 am)
Simple shadow, transparency problem From your first screen shot it looked like your shadow was being drawn before the floor. When the f... read more 03/01/2005 (12:35 pm)
Simple shadow, transparency problem Don't disable the depth test, but disable writing to the depth buffer.... read more 03/01/2005 (11:29 am)
Simple shadow, transparency problem Hey Luis, here is just a quick guess to try out and see what happens. Try turning off writing to th... read more 03/01/2005 (9:47 am)
Dynamic Level Of Detail As far as I know, Torque figures out what the projected screen size of a shape will be and uses this... read more 02/28/2005 (10:29 pm)
Dynamic Level Of Detail If you want to know how to set up level of detail in a dts shape and how it works you can find a des... read more 02/28/2005 (8:43 am)
Poll: current # of game ideas? The trick is to not jump between projects, but choose one and finish it. Really finish it.... read more 02/28/2005 (8:33 am)
Poll: current # of game ideas? Over 25 written down to choose from when I roll over onto the next product, but I can't make a 1 hou... read more 02/27/2005 (11:06 pm)
Font size Here is a a couple small script snippets that should show what you need: The GuiMLTextCtrl: [c... read more 02/20/2005 (5:41 pm)
Map2Dif Alpha ver 0.96 Alpha 0.95 has some problems with my stencil shadows, but 0.96 is working perfectly. In the next fe... read more 02/15/2005 (11:41 am)
Another upstart group of indies... Wow - now there's an old photo. - That picture was taken across the street from Garage Game's cur... read more 02/04/2005 (3:34 pm)
Some questions... Off the top of my head (meaning I could be wrong) I think that the collisions could be turned off/on... read more 01/31/2005 (8:48 pm)
Help with idea for game for girls [i]The Incredible Machine[/i] turned out to be very popular with women. We didn't plan it that way ... read more 01/26/2005 (2:52 pm)
Okay everybody represent your `hood(neighborhood that is) [url=totalescape.com/destin/lakes/shaver.html]Shaver Lake[/url], CA... read more 01/26/2005 (8:58 am)
A question about curves Most of the curved looking surfaces are just made with "Make Prism" in quark.... read more 01/24/2005 (11:17 am)
Transparent Textures in Quark You can use a file "foo.jpg" in Quark and then put "foo.png" in the folder used by your Torque game.... read more 01/23/2005 (1:17 pm)
Many particle emitters not being deallocated? [url=www.minigolfblast.com]My minigolf game[/url] has a memory leak that may be related to this that... read more 01/23/2005 (1:04 pm)
Many particle emitters not being deallocated? [url=www.garagegames.com/mg/forums/result.thread.php?qt=22614]This first post here[/url] discusses a... read more 01/21/2005 (1:44 pm)