Game Development Community

Dylan Sale's Forum Posts

Thread Post Date Posted
MissionCleanup problems *bump* Hello... anyone here :)... read more 12/10/2002 (1:53 am)
MissionCleanup problems BTW if i am going about this completely the wrong way, I would appreciate any comments on improving ... read more 12/09/2002 (7:32 am)
torque engine for newbie Hey. Im 16 and I can figure out Torque as its just C++, if you can read that language then with ... read more 12/09/2002 (7:09 am)
Newbie Walkthrough Guide Available Cool, if only this had been around a few months ago... Ah well, its there for the future now :)... read more 12/03/2002 (10:19 pm)
C++ or Script ? If youa re experianced enough with C++ I think you could make a whole game with it, but you would ha... read more 12/03/2002 (10:16 pm)
yes I bought the SDK ~_~ <- Tried from working on game until 4 am. DAMN YOU TORQUE YOU WONDERFUL MISTRESS!!... read more 12/03/2002 (4:18 am)
DX vs. OpenGL Yes well put Dave :) It was purely dumb luck that got me to learn OpenGl (eenie meenie miny moe) ... read more 12/03/2002 (3:53 am)
Vehicles and Flying Come on, give me a break... If flying vehicles are part of a good design then they ARE needed to ... read more 12/01/2002 (10:37 pm)
two questions, collision and terrain (but not related) If you push F1 in the editor I think it'll tell you how to add/remove squares from the terrain, eith... read more 12/01/2002 (3:11 pm)
Player and PlayerData realtionships qutsion As far as I knowm, the player object contains all the code for making the player exist in the engine... read more 11/27/2002 (3:57 am)
Educational licence : what do i have to do ? I dont think there are any educational licenses for Torque, they're all the same license. ($100 US) ... read more 11/20/2002 (3:36 am)
Weapons for new AIPlayer in HEAD CVS Now im not sure about this, but seeing as its from the player class, cat you use the %player.incIn... read more 11/17/2002 (4:04 am)
question I suggest learning a programming language such as Java to start with then move on to C++. There are ... read more 11/08/2002 (6:25 pm)
We need 'body of post' search ability maybe when a new thread is started that person enters a few keywords? That would work for the future... read more 11/07/2002 (11:25 pm)
Editing the Engine I am pretty certain that you only need to buy a license for the programmers that actually touch the ... read more 10/27/2002 (2:17 am)
The most addictive game ever ... Damn you Melv. You took 2 hours of my life and I want them back :) I just can't seem to beat 530.... read more 09/23/2002 (6:22 am)
What EXACTLY is an engine? Ahem, John Carmack anyone... Hay, If you want to make your own engine then I applaude you. But it... read more 09/17/2002 (3:10 am)
UT2K3 demo out- I dunno. I mean its basically UT but with a new engine and a few new modes that get boring quick eno... read more 09/16/2002 (1:22 am)
spline patch points OK. I am trying to get a water pistol type of effect as a projectile (that is a stream of water). I ... read more 08/07/2002 (7:36 pm)
Water Guns hmmm. The code is more of a mess tahn i thought. I think I'll just redo it. thanks for sounding inte... read more 07/09/2002 (6:19 am)
Water Guns I'll do that. i just need to clean it up a bit though... Im only really a beginner though and it'll ... read more 07/09/2002 (3:05 am)
How can I Create 3D Images You need a 3d program such as 3d Studio MAX. MAX does cost a bit though. GMAX is a version of MAX cr... read more 05/11/2002 (5:39 am)
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