Game Development Community

Steve Acaster's Forum Posts

Thread Post Date Posted
any official decision to completely change(not improve) this site? Backslash issue has existed since forever(ish), but the whole & thing is relatively new (few... read more 08/18/2012 (6:50 pm)
No Community Hour Today 8/10 [quote] I am no longer sure whether it is day or night[/quote] I thought that was normal for an ... read more 08/11/2012 (5:26 am)
Betsey Johnson jewelry Well, I guess it's in the correct forum as diamonds are [i]hard ware[/i] ...... read more 08/11/2012 (5:24 am)
No Community Hour Today 8/10 I bet you've all got your feet up in a bar watching the US relay team in the finals. ;) [edit] Ga... read more 08/10/2012 (11:51 am)
Torque 3D Community Edition Discussion Thread @Daniel You probably don't need it exposed to the editor at all. I'd suggest just putting the relev... read more 08/07/2012 (5:18 pm)
RTS Object Selection - Urgent! Why not use the onMouseDown from playGui in Dan's link to return the object clicked on?... read more 08/06/2012 (7:21 pm)
Projectile velocity scripting problem... initialPosition = xyz point it starts at; initialVelocity = vector it's aiming at; Look in scrip... read more 08/01/2012 (9:54 am)
Creating a Grid Based Game Board/Terrain... [quote] customisable (South African spelling)[/quote] You mean, of course, the Queen's English. ... read more 07/31/2012 (7:58 am)
Hiding TSStatic I think that you can animate collision meshes ... though I've never tried personally, thus use the s... read more 07/30/2012 (7:25 pm)
TSstatic and hide mesh 3 years is a bit long to remember ...... read more 07/30/2012 (7:19 pm)
The big addon thread! GenEpak - encrypted pak style files for TGE/A and T3D. Stop peoples decompiling your dso's and see h... read more 07/29/2012 (6:07 am)
Movies Fae is trying to use up her power. +1 for actually bothering to use markuplite :P... read more 07/28/2012 (7:26 am)
Torque 3D 1.2 RTS Prototype - suggestions please. Good going Mr. Ranft. :)... read more 07/27/2012 (6:53 am)
why the purelight process seems endless pureLight never stops, it bakes until you're happy with it. You've done over half a million baking p... read more 07/27/2012 (6:50 am)
the most talented person in America. [image]http://i.imgur.com/rzu0D.jpg[/image]... read more 07/25/2012 (11:13 am)
Torque 3D Community Edition Discussion Thread 10 print "Basic is awesome!"; 20 goto 10;... read more 07/24/2012 (5:37 am)
The Host is enjoying dissing the guys in front. [image]http://i.imgur.com/LJtQP.jpg[/image]... read more 07/21/2012 (12:40 pm)
Allowed to talk about are Patricia Field. [image]http://i.imgur.com/LJtQP.jpg[/image]... read more 07/19/2012 (7:08 am)
I have a problem... If your having trouble understanding how to do something, read the documentation. [url]http://www.g... read more 07/17/2012 (7:53 am)
Torque 3D Community Edition Discussion Thread Nope, no idea. :P... read more 07/16/2012 (12:19 pm)
Torque 3D Community Edition Discussion Thread @Guy I'd suggest you add in your [url=http://www.garagegames.com/community/resources/view/21188]AI ... read more 07/16/2012 (7:51 am)
Private Forums Viewable Using Google Cache? Okeedokee :)... read more 07/16/2012 (7:30 am)
Tower Wars Beta! How did I miss this thread? That video is fantabulous!... read more 07/14/2012 (3:08 pm)
T3D 1.2 (and earlier) - AIPlayers move without animating **Possible Fix included Oh yeah, I should have mentioned that I'd scrapped jumping ... obviously.... read more 07/12/2012 (12:10 pm)
T3D 1.2 (and earlier) - AIPlayers move without animating **Possible Fix included Disclaimer: I'm only using AiPlayers and no real Players ... and don't really know what I'm doing wi... read more 07/12/2012 (9:10 am)
Using Blender to make a weapon for Torque 3d Do animations in Blender, they'll be exported inside the model's DAE file. You might find that the m... read more 07/12/2012 (8:51 am)
T3D 1.2 (and earlier) - AIPlayers move without animating **Possible Fix included I wonder if this is also related to the "have to setTransform at Ai's position to have them upd... read more 07/11/2012 (6:01 pm)
Torque 3D Community Edition Discussion Thread @ Daniel And what happens when you want to add, edit, fix, update the *.conf file with the second m... read more 07/07/2012 (6:18 am)
Let's pretend i was crazy enough to self-publish my own game [quote] From and including: Thursday, February 23, 2006 To and including: Sunday, July 1, 2012 ... read more 07/05/2012 (6:56 am)
Torque 3D Community Edition Discussion Thread Remember that there is always the resources section for sharing new or improved functionality.... read more 07/04/2012 (1:24 pm)
Getting Started [url=http://www.garagegames.com/products/torque-3d/fps#/1-setup/1]Try the Torque3D FPS Tutorial[/url... read more 07/03/2012 (11:20 am)
MissionGroup; how to access? That's okay. :)... read more 07/02/2012 (12:16 pm)
IRC offline I'm back on as normal! [/the_crowd_goes_wild]... read more 07/01/2012 (4:56 pm)
My game is not working on other computers. Check the console log text file to see if it says there is a missing "anything". Also make... read more 07/01/2012 (2:23 pm)
GG Homepage Flash Banner Fail Daz try clearing your cache. I'm not seeing it on FF. Oh and for the love of the great magnet som... read more 07/01/2012 (2:18 pm)
I HATE virus attacks... Just got set back to May... AHHHHH! Dies... Alternatively getting blind drunk can work too. [image]http://3.bp.blogspot.com/_Hzs7Y5zsV6U/TUil... read more 07/01/2012 (2:15 pm)
I HATE virus attacks... Just got set back to May... AHHHHH! Dies... [image]http://cute-n-tiny.com/wp-content/uploads/2009/11/cute-baby-bunnies-sleeping.jpeg[/image] ... read more 07/01/2012 (2:14 pm)
IRC offline A pox upon double posts!... read more 07/01/2012 (2:11 pm)
IRC offline And there I was thinking it was so not to interrupt the European Cup Final. Which was 4 nil to Spain... read more 07/01/2012 (2:11 pm)
AlterVerse: Rise of the Blood Clans game trailer Cool stuff Scot! Nice music too ;)... read more 06/27/2012 (4:02 pm)
Raycast on ForestObjectTypes Double sided is only an issue for colMesh.... read more 06/20/2012 (10:54 am)
Raycast on ForestObjectTypes ForestItems count as StaticObjectType because they are derived from TsStatic. If your collision i... read more 06/20/2012 (9:54 am)
Raycast on ForestObjectTypes ... [i]forestObjectType[/i] ... is that a thing? [quote] I don't think so, Tim[/quote] *koff* ... read more 06/20/2012 (8:35 am)
How to pick up chicks in an Alternate Universe [h1]Ponies![/h1] [quote] How to pick up chicks in an Alternate Universe[/quote] Have you trie... read more 06/20/2012 (5:06 am)
T3D 1.2 - AIPlayers don't aim correctly using the new weapons Richard, if you use the "eyeOffSet" in the weaponImage datablock your Ai will spawn their ... read more 06/19/2012 (7:14 am)