Game Development Community

Steve Acaster's Forum Posts

Thread Post Date Posted
How do I load and play background music on T3D 1.1? Hurray! :)... read more 09/22/2012 (1:18 pm)
Where does material editor store settings? If you don't have a pre-existing materials file in the folder with the model it will store the new m... read more 09/21/2012 (1:51 am)
Interior Level Design A DIF's a DIF, in the world editor file->export interiors to collada or file->export to collad... read more 09/21/2012 (1:43 am)
Torque 3D 1.2 RTS Prototype - suggestions please. [quote] A special thanks to Steve Acaster and his Tactics-Action Hybrid Game Tutorial series for sa... read more 09/20/2012 (4:02 pm)
Torque 3D 1.2 RTS Prototype - suggestions please. [h1]HUZZAR[/h1]... read more 09/20/2012 (3:38 pm)
Interior Level Design Using DAE/Collada you can build an entire level out of multiple meshes in your "favourite 3D mo... read more 09/20/2012 (3:36 pm)
Resource link to file on GG site, did the file move? GG have not hosted resource files for some years. Files are now kept on depositories outside of G... read more 09/20/2012 (8:01 am)
Interior Level Design Checking out the FPS Tutorial's map - "Chinatown" - would be a great example.... read more 09/19/2012 (2:01 pm)
Torque 3D is Open Source? Might as well keep AFX commercial, the (expected/alleged/possible) new influx of MIT users may very ... read more 09/19/2012 (1:59 pm)
Please fix quote and slash issues in posts Quotation bug has returned to blogs/resources, forums okay.... read more 09/18/2012 (6:02 pm)
ArrayObject question Key can only be one variable (ie: no spaces. "8" = okay, "eight" = okay, "5... read more 09/17/2012 (1:27 pm)
Thank you for your patience! [image]http://i.imgur.com/SqCgM.jpg[/image] [image]http://i.imgur.com/zN43k.jpg[/image] Well d... read more 09/17/2012 (1:19 pm)
People's plans for MOP launch [image]http://i.ytimg.com/vi/a9J1vC-4wTs/0.jpg[/image] These forums ... I don't think they're for... read more 09/17/2012 (6:26 am)
Indie Games Developer Magazine Issue 2 is out now [quote] with the ability in the near future to create your own magazine based on the content you wa... read more 09/15/2012 (10:46 am)
Collada import from Blender: Where are my materials? You create your materials. Either manually or by using the [b]Material Editor[/b]. Check out the tut... read more 09/14/2012 (1:06 pm)
Torque 3D Showoff Thread Reloaded It's working now ... again, but wasn't last night. I reckon someone at GG just kicked the server and... read more 09/14/2012 (5:37 am)
Help pls cant download my Torque The link is available for 15 minutes, clicking afterwards requires a new link. It's got nothing to d... read more 09/13/2012 (6:18 am)
Character geting stuck at trees... Pointy edges are bad for visible collision and will snag/impale your character. There's information ... read more 09/12/2012 (3:25 pm)
What's Everyone Up To? (Sept 2012 Edition) @Daniel [quote] I've been trying to get back into Blender[/quote] Gah me too, having great issu... read more 09/11/2012 (5:02 pm)
Can Core Tech make a comeback? Not entirely following but ... The MIT license only covers the forthcoming github build (after th... read more 09/11/2012 (12:05 pm)
Burg problem Hi Dave! It's because there is a new HDR lighting postFX system which is turned on as default for... read more 09/11/2012 (12:00 pm)
Torque 3D Community Edition Discussion Thread [image]http://i55.photobucket.com/albums/g138/iand1993/Scruffy_Futurama.jpg[/image]... read more 09/10/2012 (2:26 pm)
Classic Online Strategy Games Check those redirects ...... read more 09/10/2012 (9:29 am)
Weapon Attachments There's a link, courtesy of your friendly neighbourhood death metal celloist. :)... read more 09/06/2012 (4:10 pm)
Please fix quote and slash issues in posts Resources are still bust and so are blogs. Just forums fixed. My ecstatically happy little girl gif ... read more 09/06/2012 (4:00 pm)
Please fix quote and slash issues in posts Okay, backslash is still bust but if it's just that, we can live with it.... read more 09/06/2012 (3:49 pm)
Please fix quote and slash issues in posts "Are you """sure""" about that"? & also ' ; : do thes... read more 09/06/2012 (3:39 pm)
WorldEditor and game are very slow torque3d Also update DirectX and video drivers to the newest versions available.... read more 09/06/2012 (12:03 pm)
Weapon Attachments I'm pretty sure that there is an old - probably TGE - for "yo Dawg, we heard you liked guns so ... read more 09/06/2012 (12:01 pm)
Ask GarageGames - What Do You Guys Want to Know? [quote] What... is the air-speed velocity of an unladen swallow?[/quote] [small][i]giggles ... hid... read more 09/05/2012 (6:58 pm)
Anyone for making a specific terrain for me? You could just try manually using the smooth brush over the offending parts - set it to a low streng... read more 08/31/2012 (3:14 pm)
RIP GG Fmod? The dlls are the only bit I use for the superior sound quality, never even started the actual progra... read more 08/27/2012 (2:36 pm)
RIP GG Fmod? Ah, after checking their website it looks like they've been regigging/superceding their product line... read more 08/27/2012 (2:10 pm)
Animation system Overview? Not really. :/ Previously my only [url=http://www.garagegames.com/community/forums/view... read more 08/27/2012 (6:52 am)
Dimensions and Scale I'd suggest looking on the app's own website and instruction manual for 3rd party software issues.... read more 08/25/2012 (2:27 pm)
Returning a variable inside a foreach fails an assert Doesn't calling a return end the function? Except you're already in a loop ... which would thus caus... read more 08/25/2012 (2:21 pm)
People should pay for the software and art that they use!!!!! [quote] Yes I'm weird person that has two game projects a T3D one and a Unity one.[/quote] Actuall... read more 08/22/2012 (6:37 am)
Quick torquescript question - have to ask... Try initializing the global from a function rather than just sticking it any old where in a script. ... read more 08/21/2012 (12:28 pm)
OnLive in trouble? [quote] "Wow, we promised all the staff huge bonuses in the contracts and took out that really... read more 08/21/2012 (12:23 pm)
Why is Torque 3D completely ignored? [quote] the n00b will latch onto you and keep asking you [b]to do it for them, and then complain th... read more 08/21/2012 (9:11 am)
Voices It's the internet - pics or you have no short-shorts! [i]Necro-Thread[/i] due to remembering an o... read more 08/20/2012 (4:24 pm)
Voices I'm still waiting for the pics of DaveMB at post [url=http://www.garagegames.com/community/forums/v... read more 08/20/2012 (9:45 am)
Why is Torque 3D completely ignored? @S2P If it's an awkward thing about US taxation being deducted at source I think you need to be reg... read more 08/20/2012 (6:27 am)
I am looking for procedural terrain generation resources Isn't ye olde Terragen free for non-commerical use? That had some awesome terrain generation for it'... read more 08/19/2012 (3:45 pm)
HowTo: Making a Collision Mesh Just to note: if you're making a "networkable object" eg: a staticshape object or rigidsha... read more 08/18/2012 (6:59 pm)
HowTo: Making a Collision Mesh You can export colmeshes with your model. Alternatively you can use TsShapeConstructor script and ad... read more 08/18/2012 (6:52 pm)