Steve Acaster's Forum Posts
| Thread | Post | Date Posted |
|---|---|---|
| How do I load and play background music on T3D 1.1? | Hurray! :)... read more | 09/22/2012 (1:18 pm) |
| Where does material editor store settings? | If you don't have a pre-existing materials file in the folder with the model it will store the new m... read more | 09/21/2012 (1:51 am) |
| Interior Level Design | A DIF's a DIF, in the world editor file->export interiors to collada or file->export to collad... read more | 09/21/2012 (1:43 am) |
| Torque 3D 1.2 RTS Prototype - suggestions please. | [quote] A special thanks to Steve Acaster and his Tactics-Action Hybrid Game Tutorial series for sa... read more | 09/20/2012 (4:02 pm) |
| Torque 3D 1.2 RTS Prototype - suggestions please. | [h1]HUZZAR[/h1]... read more | 09/20/2012 (3:38 pm) |
| Interior Level Design | Using DAE/Collada you can build an entire level out of multiple meshes in your "favourite 3D mo... read more | 09/20/2012 (3:36 pm) |
| Resource link to file on GG site, did the file move? | GG have not hosted resource files for some years. Files are now kept on depositories outside of G... read more | 09/20/2012 (8:01 am) |
| Interior Level Design | Checking out the FPS Tutorial's map - "Chinatown" - would be a great example.... read more | 09/19/2012 (2:01 pm) |
| Torque 3D is Open Source? | Might as well keep AFX commercial, the (expected/alleged/possible) new influx of MIT users may very ... read more | 09/19/2012 (1:59 pm) |
| Please fix quote and slash issues in posts | Quotation bug has returned to blogs/resources, forums okay.... read more | 09/18/2012 (6:02 pm) |
| ArrayObject question | Key can only be one variable (ie: no spaces. "8" = okay, "eight" = okay, "5... read more | 09/17/2012 (1:27 pm) |
| Thank you for your patience! | [image]http://i.imgur.com/SqCgM.jpg[/image] [image]http://i.imgur.com/zN43k.jpg[/image] Well d... read more | 09/17/2012 (1:19 pm) |
| People's plans for MOP launch | [image]http://i.ytimg.com/vi/a9J1vC-4wTs/0.jpg[/image] These forums ... I don't think they're for... read more | 09/17/2012 (6:26 am) |
| Indie Games Developer Magazine Issue 2 is out now | [quote] with the ability in the near future to create your own magazine based on the content you wa... read more | 09/15/2012 (10:46 am) |
| Collada import from Blender: Where are my materials? | You create your materials. Either manually or by using the [b]Material Editor[/b]. Check out the tut... read more | 09/14/2012 (1:06 pm) |
| Torque 3D Showoff Thread Reloaded | It's working now ... again, but wasn't last night. I reckon someone at GG just kicked the server and... read more | 09/14/2012 (5:37 am) |
| Help pls cant download my Torque | The link is available for 15 minutes, clicking afterwards requires a new link. It's got nothing to d... read more | 09/13/2012 (6:18 am) |
| Character geting stuck at trees... | Pointy edges are bad for visible collision and will snag/impale your character. There's information ... read more | 09/12/2012 (3:25 pm) |
| What's Everyone Up To? (Sept 2012 Edition) | @Daniel [quote] I've been trying to get back into Blender[/quote] Gah me too, having great issu... read more | 09/11/2012 (5:02 pm) |
| Can Core Tech make a comeback? | Not entirely following but ... The MIT license only covers the forthcoming github build (after th... read more | 09/11/2012 (12:05 pm) |
| Burg problem | Hi Dave! It's because there is a new HDR lighting postFX system which is turned on as default for... read more | 09/11/2012 (12:00 pm) |
| Torque 3D Community Edition Discussion Thread | [image]http://i55.photobucket.com/albums/g138/iand1993/Scruffy_Futurama.jpg[/image]... read more | 09/10/2012 (2:26 pm) |
| Classic Online Strategy Games | Check those redirects ...... read more | 09/10/2012 (9:29 am) |
| Weapon Attachments | There's a link, courtesy of your friendly neighbourhood death metal celloist. :)... read more | 09/06/2012 (4:10 pm) |
| Please fix quote and slash issues in posts | Resources are still bust and so are blogs. Just forums fixed. My ecstatically happy little girl gif ... read more | 09/06/2012 (4:00 pm) |
| Please fix quote and slash issues in posts | Okay, backslash is still bust but if it's just that, we can live with it.... read more | 09/06/2012 (3:49 pm) |
| Please fix quote and slash issues in posts | "Are you """sure""" about that"? & also ' ; : do thes... read more | 09/06/2012 (3:39 pm) |
| WorldEditor and game are very slow torque3d | Also update DirectX and video drivers to the newest versions available.... read more | 09/06/2012 (12:03 pm) |
| Weapon Attachments | I'm pretty sure that there is an old - probably TGE - for "yo Dawg, we heard you liked guns so ... read more | 09/06/2012 (12:01 pm) |
| Ask GarageGames - What Do You Guys Want to Know? | [quote] What... is the air-speed velocity of an unladen swallow?[/quote] [small][i]giggles ... hid... read more | 09/05/2012 (6:58 pm) |
| Anyone for making a specific terrain for me? | You could just try manually using the smooth brush over the offending parts - set it to a low streng... read more | 08/31/2012 (3:14 pm) |
| RIP GG Fmod? | The dlls are the only bit I use for the superior sound quality, never even started the actual progra... read more | 08/27/2012 (2:36 pm) |
| RIP GG Fmod? | Ah, after checking their website it looks like they've been regigging/superceding their product line... read more | 08/27/2012 (2:10 pm) |
| Animation system | Overview? Not really. :/ Previously my only [url=http://www.garagegames.com/community/forums/view... read more | 08/27/2012 (6:52 am) |
| Dimensions and Scale | I'd suggest looking on the app's own website and instruction manual for 3rd party software issues.... read more | 08/25/2012 (2:27 pm) |
| Returning a variable inside a foreach fails an assert | Doesn't calling a return end the function? Except you're already in a loop ... which would thus caus... read more | 08/25/2012 (2:21 pm) |
| People should pay for the software and art that they use!!!!! | [quote] Yes I'm weird person that has two game projects a T3D one and a Unity one.[/quote] Actuall... read more | 08/22/2012 (6:37 am) |
| Quick torquescript question - have to ask... | Try initializing the global from a function rather than just sticking it any old where in a script. ... read more | 08/21/2012 (12:28 pm) |
| OnLive in trouble? | [quote] "Wow, we promised all the staff huge bonuses in the contracts and took out that really... read more | 08/21/2012 (12:23 pm) |
| Why is Torque 3D completely ignored? | [quote] the n00b will latch onto you and keep asking you [b]to do it for them, and then complain th... read more | 08/21/2012 (9:11 am) |
| Voices | It's the internet - pics or you have no short-shorts! [i]Necro-Thread[/i] due to remembering an o... read more | 08/20/2012 (4:24 pm) |
| Voices | I'm still waiting for the pics of DaveMB at post [url=http://www.garagegames.com/community/forums/v... read more | 08/20/2012 (9:45 am) |
| Why is Torque 3D completely ignored? | @S2P If it's an awkward thing about US taxation being deducted at source I think you need to be reg... read more | 08/20/2012 (6:27 am) |
| I am looking for procedural terrain generation resources | Isn't ye olde Terragen free for non-commerical use? That had some awesome terrain generation for it'... read more | 08/19/2012 (3:45 pm) |
| HowTo: Making a Collision Mesh | Just to note: if you're making a "networkable object" eg: a staticshape object or rigidsha... read more | 08/18/2012 (6:59 pm) |
| HowTo: Making a Collision Mesh | You can export colmeshes with your model. Alternatively you can use TsShapeConstructor script and ad... read more | 08/18/2012 (6:52 pm) |