Game Development Community

Matt Brasier's Forum Posts

Thread Post Date Posted
Torque 3D "gold" is an expression for a final software release, the gold releaes of T3D is the non-b... read more 05/21/2009 (2:57 pm)
Torque3D upgrade You need to pre-order T3D, rather than 'upgrade', the upgrade button is a TGE to TGEA upgrade (preor... read more 05/21/2009 (8:43 am)
Torque 3D Lisence? The TGB demo is time limited, the TGEA demo just doesn't provide the source, docs, etc. And even ... read more 05/21/2009 (7:45 am)
Need GG ACK of 0 reply threads You consider deleting the sun normal? The engine is going to need to know the lighting parameters f... read more 05/21/2009 (6:57 am)
Camera Control!!! Torque is written in C++, if you buy it you get the C++ source, which is the best way to integrate y... read more 05/21/2009 (6:49 am)
Torque 3D Lisence? Most of the info you need should be in the EULA and license agreements for the engines. As I unders... read more 05/21/2009 (4:36 am)
Confused about product availability You can buy Torque Game Engine from http://www.garagegames.com/products/tge for $150 You can b... read more 05/21/2009 (4:14 am)
Problem with Collision/walkover objects What layers are your character and object in, and what sort modes do you have on those layers?... read more 05/21/2009 (1:50 am)
You must log in to continue! Muahahaha! I have just started seeing this. Up until around 2 days ago I would stay logged in for weeks. Now I... read more 05/20/2009 (7:29 am)
RTS behaviours Its good to see other people are interested in this. I haven't done anything on this for a while so ... read more 05/19/2009 (9:35 am)
Tempted by Torque 3D, but don't want to be burned again. I think 'developers' is too broad a category to give an answer for. Buying a Torque engine is really... read more 05/19/2009 (9:32 am)
Atlas Thanks for the answers, is there information available on how to re-enable Atlas (I'm a hobby develo... read more 05/19/2009 (9:17 am)
Tempted by Torque 3D, but don't want to be burned again. Wow, a thread that asks all the questions I was about to post. I too am keeping an eye on Torque 3D... read more 05/19/2009 (8:16 am)
Just purcahsed TEGA I started with the book 'Game Programmers Guide to Torque', which really is about TGE, but there is ... read more 05/17/2009 (2:06 pm)
Why did my program lock up? In my experience, code not getting executed is normally a syntax error (mismatched { or similar). Ha... read more 05/07/2009 (8:10 am)
Developing a Battle System (discussion) Hmm, The whole point of a datablock is to act as a template for creating objects, they are static an... read more 05/06/2009 (12:45 pm)
Behavior's not there. You can't drag images into the current version of TGB, you need to save the image somewhere and impo... read more 05/06/2009 (2:28 am)
directX and TGEA TGEA works fine on Vista for me with the March09 DirectX SDK, however it seems that executables that... read more 05/04/2009 (4:06 am)
About Transferable License and Unlimited Revenue. I don't work for GG, but as I understand it. Unlimited revenue means that there is no limit to ho... read more 05/03/2009 (9:56 am)
Differences between TGE and TGEA Thanks for the replies. I was expecting that there would be documentation outlining the differences ... read more 05/01/2009 (2:55 pm)
Problem loading vehicle model in tgea 1.8 What was the answer? just for anyone else that has this... read more 04/30/2009 (3:42 pm)
Differences between TGE and TGEA The long comparison chart is the kind of thing I was looking for. I know TGE pretty well I have boug... read more 04/30/2009 (2:59 pm)
scripting Scripts go in <ProjectName>/game/gameScripts/ You create the files either with a normal tex... read more 04/29/2009 (8:21 am)
scripting Also, I suggest starting on the tutorials on this page [url]http://www.garagegames.com/documentati... read more 04/29/2009 (5:16 am)
scripting To get the engine to execute a script, add a line exec("./scriptname.cs"); to the funct... read more 04/29/2009 (5:12 am)
How do I get funded? Releasing a game online for free download is essentially the same as publishing it and charging $0.0... read more 04/27/2009 (2:59 pm)
Moving the camera with the mouse I put together a tutorial for mouse scrolling with TGB games here: [url]http://www.xp-dev.com/wiki/... read more 04/26/2009 (2:18 pm)
Moving the camera with the mouse I will put together step-by-step instructions at the weekend. ... read more 04/22/2009 (1:24 am)
RTS behaviours Ok, what I have working so far is: Units can be sellected by dragging over them with the mouse U... read more 04/22/2009 (1:10 am)
Moving the camera with the mouse Oh yea, you set the world limit type to NULL and enable world limit callbacks for the selectionCurso... read more 04/22/2009 (12:57 am)
Moving the camera with the mouse Of moving the camera with the mouse? Yes, but it allows you to scroll infinitely in all directions a... read more 04/22/2009 (12:56 am)
RTS behaviours Im making quite a bit of progress based on the RTS tutorial in the archives section of TDN, together... read more 04/21/2009 (11:46 am)
Moving the camera with the mouse I came up with the following, which seems hacky to me still [code] function selectionCursor::onWor... read more 04/21/2009 (11:43 am)
T3D and hobby development Does anyone know what GG's roadmap for TorqueX is post T3D? TorqueX/XNA is actually a pretty valid p... read more 04/21/2009 (11:35 am)
T3D and hobby development As Ross mentioned, this isn't about having the latest and greatest features, it is about where Torqu... read more 04/21/2009 (7:40 am)
T3D and hobby development [quote]thank you GG for giving us, the serious indie developer, the tools necessary to stay competit... read more 04/20/2009 (5:48 am)
T3D and hobby development But with graphics cards, cameras, scuba diving gear ;) etc, as products get out of date and replaced... read more 04/20/2009 (2:29 am)
T3D and hobby development Im glad its not just me that thinks this then. I agree completely about the basic license, withou... read more 04/18/2009 (8:44 am)
T3D and hobby development Andy, You have a valid point, unfortunately I have a number of other very expensive hobbies too, an... read more 04/18/2009 (6:09 am)
T3D and hobby development TGE is only available if you know where to look. Its availability is not advertised at all, and I im... read more 04/18/2009 (5:59 am)
T3D and hobby development No I don't, but it was my understanding that both TGE and TGEA will no longer receive bug fixes or o... read more 04/18/2009 (3:53 am)
Reinstalled, Now Console Doesn't Work Is the keyboard mapping correct, when you press the console key in a text editor application do you ... read more 04/17/2009 (2:13 am)
Second camera looks squished What are you trying to do? Have a wide-screen effect camera? The ratio of width/height on the cam... read more 04/16/2009 (2:49 am)
Collision and Behaviors I have collisions working with objects that have behaviours attached, that collide with ones with no... read more 04/16/2009 (2:38 am)
Full project for shooter tutorial? I found a pretty complete shooter game in the TGB install folder, under games/behaviourShooter or so... read more 04/13/2009 (2:10 pm)
Creating DTS/graphics files Thanks, thats exactly the information I was looking for! I already have VS2008, and The Gimp, so wi... read more 04/08/2009 (2:31 pm)
Which engine Also, if I bought TGE first (to work through the exercises on the book), roughly how much would the ... read more 04/07/2009 (1:57 pm)
Which engine Thanks, How much of a difference is there between TGE and TGEA in terms of how it works? Is the boo... read more 04/07/2009 (1:54 pm)
Which engine Thanks for the suggestions, I noticed that there is an RTS pack for TGE, I guess this would not wor... read more 04/07/2009 (9:28 am)
How Do I Install Behaviors? You need to reload the project in TGB for it to find any behaviours, have you tried that?... read more 04/07/2009 (4:22 am)
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