Game Development Community

Derry Bryson's Forum Posts

Thread Post Date Posted
Why close the thread discussing TorqueScript? @Derek: I would love to have your thoughts on both the Irrlicht and Ogre engines, since both are in... read more 09/23/2007 (8:32 pm)
Why close the thread discussing TorqueScript? I started this thread to find out why the TorqueScript thread was closed (since it was actually help... read more 09/23/2007 (8:09 pm)
Info About The "exclusive contract This sounds interesting, perhaps you could direct me to the page or pages on the website you are ref... read more 09/21/2007 (10:21 pm)
Differences in Source Code What we could use here is some input from Brian Kirchgessner on the origins of the patch and code he... read more 09/21/2007 (9:31 pm)
Differences in Source Code I have been following this thread with interest, since I am interested ;) FYI, the original RTS kit... read more 09/21/2007 (9:20 pm)
RTSKit and TGE1.5 how-to @Deozann: email me directly, and I'll send you the file.... read more 09/20/2007 (9:03 pm)
RTSKit and TGE1.5 how-to Okay, well, I used the file and instructions provided by Brian Kirchgessner above (the file seems to... read more 09/20/2007 (8:59 pm)
That old TorqueScript debate..... I'm not a big fan of TorqueScript myself, but for the sake of discussion I'll just throw out a coupl... read more 09/20/2007 (8:11 pm)
RTSKit and TGE1.5 how-to @Deozaan: I didn't document what line and what file I modified to fix that buffer size assert, but ... read more 09/20/2007 (7:42 pm)
So who the heck is IAC? @Stephen: [quote]I'll try one last time: everyone (and I do mean everyone) is doing an incredible... read more 09/20/2007 (9:52 am)
So who the heck is IAC? I should, perhaps, clarify what I mean by "this sounds like bad news to me". I mean it sounds like ... read more 09/18/2007 (11:31 am)
So who the heck is IAC? Well, I hate to be a pessimist, but this sounds like bad news to me. IAC bought technology and smar... read more 09/18/2007 (10:25 am)
Public Beta Testing Advice? When I think of a beta test, I think of testing the complete app before release. I do the beta test... read more 09/17/2007 (12:40 pm)
Access to 1.4 Resources with TGE 1.5 Just email GG and they will give you access.... read more 09/15/2007 (9:51 am)
Saving as map or exporting as lwo - constructor Since no one else has repsonded at this point, I will: Constructor is a map/interior editor and d... read more 09/13/2007 (8:46 pm)
Constructor 1.0.4 I think the joke at this point is: you can't.... read more 09/13/2007 (8:36 pm)
Possible minimap/water bug, screenshots included Thank you Andy. I haven't run in to this problem yet, but I'm really glad to see a GG employee fixi... read more 09/13/2007 (8:06 pm)
Bounty offered for model conversion Oh no, I was only thinking about making it available to SDK owners. Distributing it otherwise would... read more 09/13/2007 (9:19 am)
Bounty offered for model conversion Well, I don't know what problem there would be releasing the models in other formats. Obviously, I ... read more 09/12/2007 (9:23 pm)
Help with 3d software Lightwave for under $200, where??? I would be interested. I'm not much of a 3d modeler (yet), bu... read more 09/12/2007 (8:57 pm)
Bounty offered for model conversion I thought you would probably respond something like you did. That thread you referenced is quite in... read more 09/11/2007 (9:23 pm)
Bounty offered for model conversion @Joseph Greenawalt: So... what are your plans for your Blender DTS importer when finished?... read more 09/11/2007 (8:30 pm)
Bounty offered for model conversion Yeah, when I up nummeshes, I do get more meshes (a complete tire and a pole sticking out the roof), ... read more 09/11/2007 (7:37 pm)
Bounty offered for model conversion @David: ah, np, we're on the same page then.... read more 09/11/2007 (6:56 pm)
Bounty offered for model conversion Well the converter almost works on the buggy (minus animations), but the shocks and axles are missin... read more 09/11/2007 (3:20 pm)
Bounty offered for model conversion Do we need the dsq files for this work, or can the animations be extracted from the dts?... read more 09/11/2007 (11:12 am)
Bounty offered for model conversion I'd be happy to pay my part if they want to claim the bounty. This should actually be better than w... read more 09/11/2007 (10:59 am)
Bounty offered for model conversion WOW! Thanks, this is fantastic.... read more 09/11/2007 (10:46 am)
Bounty offered for model conversion @David: What is your problem???? Did you even read my post?? Instead of being a dick, why don't y... read more 09/11/2007 (9:10 am)
Church @Andrew: you can probably create what you want with the Torque game engine, perhaps even with this ... read more 09/08/2007 (1:13 pm)
Church @Andrew: Have you looked at second life?... read more 09/08/2007 (11:52 am)
Constructor 1.0.3 Issue List BTW, what is the url to the wiki?... read more 09/07/2007 (9:10 pm)
Constructor 1.0.3 Issue List @David: I think you might be taking things a bit too seriously :) I think everybody here loves... read more 09/06/2007 (8:34 pm)
Constructor 1.0.3 Issue List @Paul: Perhaps you are right about a real production environment. But, as a programmer, I have too... read more 09/05/2007 (9:01 pm)
TGE on AMD 6000 speed issues This seems like it could be a serious issue. What are you running, the TGE demo?... read more 09/03/2007 (1:22 pm)
RTSKit and TGE1.5 how-to What is the error when compiling?... read more 08/30/2007 (5:50 pm)
RTS Starter Kit, Porting to 1.5? Yeah, there's more stuff on TDN and some docs come with it. There's not a lot of docs, but some. J... read more 08/29/2007 (1:47 pm)
Compile Error in VC++ EE, Please Help Did you look at the thread titled "Vc2005 compile problems with tge 1.5.2" right below your new thre... read more 08/29/2007 (1:29 pm)
RTS Starter Kit, Porting to 1.5? Actually, the information is in the private forums you get access to after you purchase. Just skip ... read more 08/29/2007 (1:27 pm)
TGE1.5.2 models in other formats? Yeah I saw those a week or so ago and will probably just buy those. It's good to hear the are good.... read more 08/28/2007 (5:56 pm)
Free Genetica Texture Packs Cool. Thanks.... read more 08/28/2007 (9:40 am)
TGE1.5.2 models in other formats? @Frank: I don't know, it seems like the animations might be rather generic, just move the bones aro... read more 08/27/2007 (9:12 pm)
OpenGL Support I didn't mean to imply that TGE+ModernizationKit == TGEA by any means, but it does add some things l... read more 08/27/2007 (7:59 pm)
OpenGL Support @Richard: As you have already figured out, TGEA doesn't support OpenGL and from everything I've rea... read more 08/27/2007 (7:25 pm)
Who's alive in this part of the world? Hi, I'm fairly new here. I just bought TGE 1.5.2 about a month ago and the RTS Starter Kit a little... read more 08/25/2007 (4:26 pm)
Alpha blending /Sorting issue Does it change with the viewing angle? i.e. does it work correctly sometimes and not others dependi... read more 08/25/2007 (4:09 pm)
TGE1.5.2 models in other formats? @David: I think I am finally starting to understand what you (and Tim) are trying to tell me: a) i... read more 08/25/2007 (4:07 pm)
New RTS related resources index Good idea and a good start to the page. As far as posting, keep in mind that we may be posting i... read more 08/25/2007 (3:53 pm)
RTS Kit Community Blog and Census created I just filled out your poll. Is there any way to view the current results?... read more 08/25/2007 (3:48 pm)
TGE1.5.2 models in other formats? @David: Okay FBX it is then. Now all I need is someone interested in doing the conversion. How muc... read more 08/25/2007 (8:47 am)