Game Development Community

Duke Schneider's Forum Posts

Thread Post Date Posted
Problem with submeshes on player character Well I got the entire mesh to appear last night. I was staring at tsShape.cc (modeler animator,- ju... read more 07/08/2004 (6:57 am)
Problem with submeshes on player character @Joseph You probably know, but just in case.. If your using skin modifiers the hierarchy is differen... read more 07/07/2004 (11:24 am)
Problem with submeshes on player character If someone has time to take a peak I'd be happy to send the dts , dsq and max files for the model in... read more 07/07/2004 (9:56 am)
I have Animation Master, need help If I remember right I broke the model down into groups in AM, front face, front torso, back , upper ... read more 06/30/2004 (10:28 pm)
I have Animation Master, need help About a year and a half back I mucked around in AM hoping to pull something out of it intact for con... read more 06/30/2004 (8:55 am)
Animation Sequence Resources This book is indespensible.[url= http://www.amazon.com/exec/obidos/tg/detail/-/0571202284/qid=108696... read more 06/11/2004 (7:07 am)
CAM node problem&floating character Blargh double post. Thomas - it's been a while since I've used a new model with existing animations... read more 03/22/2004 (12:48 pm)
CAM node problem&floating character Sergio have you checked the config file in the folder your exporting to? I seem to recall when expor... read more 03/22/2004 (12:34 pm)
RPG/Adventure design team Holy mama I really hope you were out downin some brews and a doob with your buds to lay down a vent ... read more 03/10/2004 (9:42 pm)
Exporter Crashes Quote: [quote]but the orc does not come with it.. (only as DTS, not MAX) - but how he ANIMATES is b... read more 03/10/2004 (3:15 pm)
Problem with daynight patch I'm a modeler animator so I dont know how clear the following will be (or corect ): I've found tha... read more 03/08/2004 (1:40 pm)
yes I bought the SDK Money well spent(keeps me out of the bars :))... read more 11/07/2003 (7:41 am)
Character placement in torque One method would be to look at the content pack from bravetree with fish and birds moving around via... read more 10/24/2003 (1:19 pm)
Blue!!! Dam that colour how can i fix it You have to add an alpha channel to your .png file. If you open the original player.png file in Adob... read more 10/14/2003 (2:06 pm)
Getting a character to actually work Hmmm, I'm still in max4 at home but I've seen max5 and although I haven't exported from it, it doesn... read more 10/10/2003 (7:16 am)
Modeling and 3d programs? Curious,, does the max2dts plugin work with gmax? here's some other choices for modeling software- ... read more 10/07/2003 (7:28 am)
Detail dummies In max 3 from what I understand you had to take a snapshot of your mesh and add the multi res to the... read more 09/10/2003 (10:18 am)
Detail dummies Understood,, but the polygons shown at say detail 25 are chosen by the multi res operation. let's sa... read more 09/09/2003 (10:39 am)
Detail dummies Let's say I got a mesh that looks peculiar from a distance or disappears as in Sam's case and want t... read more 09/09/2003 (7:51 am)
Help! I cannot find the "Renumber Selection" button Those tools come up when you select the DTS export utility.... read more 08/29/2003 (9:48 am)
Challenge Signal to Noise I think is the name of a book by Eric Nylund where alien technology is discovered bu... read more 08/29/2003 (9:04 am)
Polygon count and texture size for a 3D world and character Looks like you've done your homework, counted up all the polys, considered framerate, Now look at th... read more 08/28/2003 (9:28 pm)
Multiple meshes for player character Awesome link, thanks, As Dylan pointed out about the difficulty of modification was thinking that a ... read more 08/23/2003 (4:14 am)