Game Development Community

Christopher Evans's Forum Posts

Thread Post Date Posted
Apps do not compile correctly I just remembered that I did one thing that made it so my application work in the simulator, I did s... read more 10/21/2009 (4:33 pm)
Apps do not compile correctly It means we both have the same issue :) My guess is that xcode is linking to libraries that it ca... read more 10/21/2009 (4:13 pm)
Apps do not compile correctly Does the line before Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4... read more 10/21/2009 (3:58 pm)
[resolved] Changing the Default scene within TGB I have three suggestion, they are really basic but lets make sure the issues are not over looked. ... read more 10/21/2009 (3:51 pm)
[resolved] Changing the Default scene within TGB Hitesh, What he is talking about, is getting everything that you need to save in your game such a... read more 10/15/2009 (6:23 pm)
[resolved] Changing the Default scene within TGB Hitesh, Its been a while since I looked at iTGB, so unless they changed it you cannot use torque ... read more 10/15/2009 (1:02 pm)
Success stories My game has passed the review process after 16 days in review, and is now selling! [url=http://ax... read more 08/03/2009 (11:52 pm)
Iphone Information Oh yeah I forgot, Dave I think that is a cool idea 30 games in 30 days. I was thinking about doing a... read more 07/24/2009 (3:11 pm)
Iphone Information Thanks everyone for replying to my post, I haven't had a chance to get to respond until now. I have ... read more 07/24/2009 (2:49 pm)
Need a little Melody and some 2D art. PAID Ellery I already filed this but thanks for asking. ... read more 07/24/2009 (12:55 pm)
Success stories I submitted my game Max Diamond Treasure Hunter to apple last Sunday. So if I am lucky the game will... read more 07/22/2009 (8:32 am)
Need a little Melody and some 2D art. PAID I am sorry but I already gotten someone else to do the work for me, but thanks for replying.... read more 06/26/2009 (11:49 am)
AI Spawning at place of death spawnNPC would be a function that you would create. It doesn't have any hooks into the engine, it on... read more 03/26/2009 (11:59 am)
Terrain Textures Ryan, Did you save the mission files (.mis and .ter) some where and moved it to a new location?... read more 03/25/2009 (8:24 am)
AI Spawning at place of death My first thoughts for this would be to create a onDeath() function for your NPC players. If you look... read more 03/23/2009 (9:47 am)
Shadows are boxy Marcus, Thanks for the reply. I thought I was having the wheel issue on both the PC and the Wi... read more 03/18/2009 (12:38 pm)
I need help with some things Carter, This is a lot of stuff you are asking for, and the best I can do is point you in the righ... read more 03/12/2009 (10:54 am)
Loading mission Alexander, Read this post, I think the issue is the same. http://www.garagegames.com/community/fo... read more 03/07/2009 (9:15 am)
Trying to understand pathnodes There is some scripting that is needed to be done. For the script code you should look at starter.f... read more 03/06/2009 (2:06 pm)
StaticShape invisible when created LOL! Thanks for the quick reply, and it fix it. Man I feel stupid :)... read more 03/06/2009 (10:11 am)
AI Wheeled Vehicle movement issue. Lee I spent some time trying to work out the AI, but haven't any luck. Could you point me in the rig... read more 02/23/2009 (2:29 pm)
Platformer Start Kit and no Resources Micheal thanks for pointing out PSK Pro I didn't realized it was an engine version of PSK. So I am p... read more 02/08/2009 (8:54 am)
Key no longer valid I having the same issue here also.... read more 02/04/2009 (3:07 pm)
Platformer Start Kit and no Resources Changing a resource so it works on an iphone is relatively easy. Go in the resourceData.cs copy over... read more 02/02/2009 (9:20 am)
Can't access tdn thanks guys, for letting me know.... read more 01/26/2009 (4:34 pm)
Advanced Camera, AI disappear I have a hack to fix this. For each AI vehicle I add to the game, I scopeToClient for every player i... read more 01/22/2009 (9:08 am)
AIWheeledVehicle and forum problems I tripled the engine torque value and now at least one AI gets to the end of the race. Which is much... read more 01/20/2009 (11:20 am)
Compressed audio for iPhone iTGB? I don't know if this will help, but if your wave file is that long you might want to see if you can ... read more 01/19/2009 (8:40 pm)
Sprite Help What format did you try?... read more 01/07/2009 (8:51 pm)
Sprite Help Houssen, That is a cool tool that I never see before. I been thinking about creating a plugin for... read more 01/07/2009 (10:04 am)
My map isnt loading Filip What I think is happening is that torque is opening the wrong mission file. If you open... read more 01/01/2009 (2:49 pm)
Sprite Help This tutorial show you have to save an render object as an image with blender. http://www.stinkmedi... read more 01/01/2009 (10:37 am)
SimSet question.... While we are on the subject of simsets, this blog helped me out with a few problems that I. I don't ... read more 12/22/2008 (8:57 pm)
SimSet question.... %enemy = selectionSet.getObject(0); %enemy.getPosition(); Note "0" is the index or location of t... read more 12/22/2008 (8:35 pm)
WheeledVehicle questions I been looking through the engine and I confimed my supection that the only hub nodes that matter ar... read more 12/22/2008 (7:35 pm)
T2dShape3d for TGE? Thank you guys for your help. I been able to get it to work. It seems like this control could use a... read more 12/16/2008 (2:14 pm)
Wacked a Wiki page. I removed the line that caused the issue. Note For GUI Section. For TGE 1.5.2 the value that you ... read more 12/11/2008 (4:06 pm)
Texture banding artifacts / compression? I don't know if this will help, I am just a lowly programmer with little to no technical art experie... read more 11/30/2008 (12:02 am)
Torsion debugging on Mac OS X w/ Parallels After two weeks of not having torsion I broke down and bought Parallels and just got it installed an... read more 11/29/2008 (6:33 pm)
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