Heath Rezabek's Forum Threads
RTS Starter Kit
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Mac users: how to look up / down? | Heath Rezabek | 11 | 12/08/2005 (4:42 am) |
| Mac - retexturing leaves white blobs? | Heath Rezabek | 3 | 05/04/2005 (5:09 am) |
| Mac - can't look up / down? | Heath Rezabek | 3 | 05/04/2005 (5:07 am) |
| Customize the health-status-bar? | Heath Rezabek | 9 | 04/09/2005 (10:02 am) |
| Another oddness: Mac: retexturing leaves white blobs? | Heath Rezabek | 1 | 12/01/2004 (3:33 pm) |
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| An Open Challenge: Area-Specific Terrain Detail Implementation | Heath Rezabek | 19 | 01/21/2007 (8:23 am) |
| Publishing 3rd party Content Packs? | Heath Rezabek | 6 | 02/05/2006 (6:14 pm) |
| Hello and question: creating levels w/o QuArK? | Heath Rezabek | 18 | 02/22/2005 (10:17 pm) |
| IEmulator [QuArK et al on the cheap] | Heath Rezabek | 3 | 01/04/2005 (1:31 pm) |
| Question: building a text entry 'library' in-game | Heath Rezabek | 2 | 12/11/2004 (9:23 pm) |
| OpenAL problems common? [not the compile error; no sound!] | Heath Rezabek | 6 | 12/07/2004 (8:53 pm) |
| RTS pack questions | Heath Rezabek | 9 | 12/03/2004 (9:19 am) |
| Intro & hello; pointer to discussion of next-gen Torque terrain | Heath Rezabek | 0 | 11/28/2004 (7:14 pm) |
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Possible ZBrush support in/for the TSE? | Heath Rezabek | 4 | 12/27/2004 (10:29 pm) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Question on BraveTree Content Packs: Mac? | Heath Rezabek | 4 | 12/03/2004 (4:57 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Torque on Xbox? | Heath Rezabek | 2 | 12/03/2001 (6:24 am) |
| open source materials in Torque games? | Heath Rezabek | 9 | 11/29/2001 (6:48 pm) |