Game Development Community

Justin Mosiman's Forum Threads

Torque Game Engine Advanced

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MoveMap not working Justin Mosiman 4 11/13/2006 (10:25 am)

Artist Corner

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Blender 2.42 Released Justin Mosiman 2 07/15/2006 (3:23 pm)

General Discussion

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Dirty Coding Tricks Justin Mosiman 3 08/21/2009 (9:07 pm)

iTorque 2D

Topic Author Replies Last Post
Game Center Support Justin Mosiman 67 10/12/2012 (11:18 am)
swapBuffers crash Justin Mosiman 6 04/21/2012 (8:42 am)
1.4.1 Preview: "~Mutex() failed: pthread_mutex_destroy() failed" alert Justin Mosiman 0 02/20/2011 (3:27 pm)
Updated Splash Screens? Justin Mosiman 1 02/06/2011 (5:47 pm)
Pinch Zoom.. almost Justin Mosiman 3 01/19/2011 (3:52 am)
Handling .gui and .t2d assets for both iPhone and iPad Justin Mosiman 3 12/11/2010 (6:12 pm)
War Evolved has evolved onto the App Store! - updated with numbers Justin Mosiman 9 06/13/2010 (3:14 am)
Build app with Snow Leopard, now buttons don't work Justin Mosiman 13 05/23/2010 (11:35 am)
[offtopic - non-iTGB related] Can anybody outside of the US quickly test an app? Justin Mosiman 0 04/03/2010 (11:45 am)
guiProfile needs to have .cs file? Justin Mosiman 3 03/24/2010 (5:26 am)
TCPObject encryption on the iPhone Justin Mosiman 1 09/29/2009 (9:01 pm)
Game crashing when allocating new memory Justin Mosiman 3 08/19/2009 (7:09 pm)
not a valid AGL rendering context Justin Mosiman 9 08/04/2009 (10:22 am)
Would this work? Use one ImageMap and have an endFrame Justin Mosiman 19 06/30/2009 (6:46 am)
Showing a loading gui before the game finishes initializes Justin Mosiman 5 06/21/2009 (6:03 am)
loading a large number of datablocks without a loading screen Justin Mosiman 7 06/08/2009 (2:33 pm)
Fresh release build causes problems Justin Mosiman 12 05/30/2009 (1:23 pm)
RESOLVED: line on bottom and right of screen Justin Mosiman 4 05/30/2009 (12:35 pm)
blank white screen with behavior shooter Justin Mosiman 3 05/18/2009 (7:30 pm)
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