Jeffrey Bakker's Forum Threads
Torque Game Engine
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| GTK+ Map2Dif User Interface for Windows/Linux | Jeffrey Bakker | 7 | 12/19/2005 (11:52 pm) |
| Mapping variables to GuiControl elements... | Jeffrey Bakker | 3 | 10/12/2005 (9:47 pm) |
| Gettnig subclassed Player, PlayerData to load in Game | Jeffrey Bakker | 3 | 10/12/2005 (5:17 pm) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Z axis inverted in Torque. | Jeffrey Bakker | 9 | 10/20/2005 (4:58 pm) |
| Export Weight Painting | Jeffrey Bakker | 3 | 09/29/2005 (7:30 pm) |
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| MakeHuman Goes Standalone. | Jeffrey Bakker | 3 | 01/19/2006 (7:56 am) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| One man team - feasible? | Jeffrey Bakker | 42 | 02/25/2009 (4:22 pm) |
| MakeHuman Demo Released. | Jeffrey Bakker | 7 | 12/10/2005 (7:41 pm) |
| Final Fantasy XII Preview | Jeffrey Bakker | 4 | 11/12/2005 (7:22 pm) |
| Motion Capture Database | Jeffrey Bakker | 8 | 11/02/2005 (10:25 am) |
| Prerendered Cinematics | Jeffrey Bakker | 6 | 11/02/2005 (3:46 am) |
| Plans a risk? | Jeffrey Bakker | 7 | 10/17/2005 (10:59 pm) |
Jobs
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Community members and their careers | Jeffrey Bakker | 16 | 11/21/2005 (10:51 pm) |
Technical Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Invisible Faces on Exported DTS Shapes | Jeffrey Bakker | 5 | 09/07/2005 (2:33 pm) |