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Edward Rotberg's Forum Threads

Technical Issues

Topic Author Replies Last Post
Am I in World Editor or Game? Edward Rotberg 4 12/14/2009 (11:48 pm)

Torque 3D Professional

Topic Author Replies Last Post
Camera movement not tied to actual frame rate?!?!? Edward Rotberg 36 03/15/2011 (11:20 pm)
BUG: Switching to/from Full-screen causes incorrect sizing on multi-monitor systems Edward Rotberg 0 07/22/2010 (5:11 pm)
BUG: Light Rays cause VERY WIERD slowdown - sometimes Edward Rotberg 1 07/08/2010 (9:03 am)
Swizzle() and bitmapConvertRGB_to_RGBX_c() and load times. Edward Rotberg 2 06/29/2010 (3:12 pm)
Is there any way to pre-compile shaders?? Edward Rotberg 0 06/29/2010 (2:38 pm)
TCPObject - timeout on connect Edward Rotberg 0 05/27/2010 (5:09 pm)
BUG: DDSFile::load() provides incorrect mipmap count Edward Rotberg 12 04/30/2010 (2:05 pm)
How do your artists position models in the World Editor? Edward Rotberg 2 04/14/2010 (6:49 pm)
How to initialize a large block of data from server to client at connect? Edward Rotberg 0 04/01/2010 (1:22 pm)
Headless Client - server stress testing Edward Rotberg 6 03/25/2010 (6:33 am)
Server stress testing: Playback a recording over a remote server Edward Rotberg 1 03/18/2010 (5:48 pm)
Recordings Dialog - How to get it to appear? Edward Rotberg 1 03/17/2010 (2:46 pm)
Custom object added to Group not reflecting that group in C++ Edward Rotberg 22 03/10/2010 (10:10 am)
How can I get the client-side (ghost) id of an TSStatic object? Edward Rotberg 11 03/10/2010 (9:01 am)
Stupid client/server authentication question Edward Rotberg 5 03/04/2010 (4:47 am)
Custom RenderDelegate - optimization breaks ability to switch to/from World Editor Edward Rotberg 2 02/16/2010 (3:51 pm)
How to code my shaders for Advanced Lighting Edward Rotberg 22 02/11/2010 (1:59 am)
Find the name of the diffuse texture. Edward Rotberg 3 01/13/2010 (2:26 pm)
Shadows and custom RenderDelegates Edward Rotberg 9 01/13/2010 (1:44 pm)
How to get "name" of a SceneObject? Edward Rotberg 3 01/05/2010 (2:55 pm)
ITickable: interpoateTick() vs advanceTime() Edward Rotberg 5 12/31/2009 (3:06 pm)
Cleanup of Custom SceneObject/RenderDelegate Edward Rotberg 5 12/19/2009 (2:01 am)
World Editor with Custon SceneObject / RenderDelegate Edward Rotberg 4 12/12/2009 (4:48 pm)
How best to extend Rendering pipeline with custom code/shader technique Edward Rotberg 36 12/11/2009 (3:00 pm)