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Edward Rotberg's Forum Threads
Technical Issues
Topic
Author
Replies
Last Post
Am I in World Editor or Game?
Edward Rotberg
4
12/14/2009 (11:48 pm)
Torque 3D Professional
Topic
Author
Replies
Last Post
Camera movement not tied to actual frame rate?!?!?
Edward Rotberg
36
03/15/2011 (11:20 pm)
BUG: Switching to/from Full-screen causes incorrect sizing on multi-monitor systems
Edward Rotberg
0
07/22/2010 (5:11 pm)
BUG: Light Rays cause VERY WIERD slowdown - sometimes
Edward Rotberg
1
07/08/2010 (9:03 am)
Swizzle() and bitmapConvertRGB_to_RGBX_c() and load times.
Edward Rotberg
2
06/29/2010 (3:12 pm)
Is there any way to pre-compile shaders??
Edward Rotberg
0
06/29/2010 (2:38 pm)
TCPObject - timeout on connect
Edward Rotberg
0
05/27/2010 (5:09 pm)
BUG: DDSFile::load() provides incorrect mipmap count
Edward Rotberg
12
04/30/2010 (2:05 pm)
How do your artists position models in the World Editor?
Edward Rotberg
2
04/14/2010 (6:49 pm)
How to initialize a large block of data from server to client at connect?
Edward Rotberg
0
04/01/2010 (1:22 pm)
Headless Client - server stress testing
Edward Rotberg
6
03/25/2010 (6:33 am)
Server stress testing: Playback a recording over a remote server
Edward Rotberg
1
03/18/2010 (5:48 pm)
Recordings Dialog - How to get it to appear?
Edward Rotberg
1
03/17/2010 (2:46 pm)
Custom object added to Group not reflecting that group in C++
Edward Rotberg
22
03/10/2010 (10:10 am)
How can I get the client-side (ghost) id of an TSStatic object?
Edward Rotberg
11
03/10/2010 (9:01 am)
Stupid client/server authentication question
Edward Rotberg
5
03/04/2010 (4:47 am)
Custom RenderDelegate - optimization breaks ability to switch to/from World Editor
Edward Rotberg
2
02/16/2010 (3:51 pm)
How to code my shaders for Advanced Lighting
Edward Rotberg
22
02/11/2010 (1:59 am)
Find the name of the diffuse texture.
Edward Rotberg
3
01/13/2010 (2:26 pm)
Shadows and custom RenderDelegates
Edward Rotberg
9
01/13/2010 (1:44 pm)
How to get "name" of a SceneObject?
Edward Rotberg
3
01/05/2010 (2:55 pm)
ITickable: interpoateTick() vs advanceTime()
Edward Rotberg
5
12/31/2009 (3:06 pm)
Cleanup of Custom SceneObject/RenderDelegate
Edward Rotberg
5
12/19/2009 (2:01 am)
World Editor with Custon SceneObject / RenderDelegate
Edward Rotberg
4
12/12/2009 (4:48 pm)
How best to extend Rendering pipeline with custom code/shader technique
Edward Rotberg
36
12/11/2009 (3:00 pm)
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