Game Development Community

Greg G's Forum Threads

Torque Game Engine Advanced

Topic Author Replies Last Post
What does the PNG alpha value affect? Greg G 4 06/02/2009 (4:31 pm)
Multiple Materials & Performance in TGEA Greg G 5 03/09/2009 (1:23 pm)
How does a shader know which texture it's referencing? Greg G 1 03/03/2009 (6:54 am)
DIFs slow in 1.8.1 (and all previous version of TGEA) Greg G 17 02/16/2009 (2:02 pm)

Artist Corner

Topic Author Replies Last Post
Terrain Block Exact Size Greg G 0 11/19/2011 (8:03 am)
Torque 3D Materials Offset UV coordinates Greg G 2 06/04/2010 (2:57 pm)
Best way to apply an ambient occlusion texture Greg G 2 04/15/2010 (1:54 pm)
Double sided material using a single texture. Greg G 3 03/06/2010 (2:37 am)
Non-Square Texture Crunched Greg G 7 12/09/2009 (6:09 pm)

General Discussion

Topic Author Replies Last Post
Unity Getting Node Based Shader Editor Greg G 2 11/20/2009 (6:15 pm)

Collada Test

Topic Author Replies Last Post
Bug: Animated Collada Files Exported from Modo are choppy. Greg G 5 06/01/2010 (5:33 pm)

Torque 3D Professional

Topic Author Replies Last Post
setFieldValue Doesn't Update Greg G 1 10/25/2012 (12:45 am)
Update Fog Desnity In Realtime Greg G 9 10/15/2012 (4:58 pm)
Collada custom bounds not working Greg G 1 02/15/2012 (1:00 pm)
Change parent simgroup in console/script Greg G 3 02/14/2012 (7:49 am)
Material Editor- Environment Map, is it used? Greg G 2 07/08/2011 (11:37 am)
T3D 1.1 Beta 3 - Certain TGA images crash Torque 3D - LOGGED Greg G 2 10/18/2010 (2:51 pm)
[Bug: Beta 1.1 Shape Editor] Wrong animation duration for references Collada files in shape editor - RESOLVED Greg G 2 09/06/2010 (11:32 pm)
[Bug: Beta 1.1 Image Loading] Targas Created By Modo load into Torque3D flipped - RESOLVED Greg G 3 08/31/2010 (4:23 pm)
[Bug 1.1Beta] DAE file loads with bad normals - LOGGED Greg G 3 08/22/2010 (4:42 am)
[Bug Beta 1.1] Decreasing the "Ammount" parameter on a particle emitter causes T3D crash/System Lockup - RESOLVED Greg G 4 08/20/2010 (6:13 pm)
Possible Bug: Terrain Center Offset? - RESOLVED Greg G 9 08/02/2010 (4:40 pm)
[Bug: Beta 1.1 Collada] Object Position Way Off in Animated Collada File - LOGGED Greg G 3 07/07/2010 (11:38 am)
Particles: Is it possible to emit meshes (3d objects) Greg G 2 06/20/2010 (3:17 pm)
Disable Shadows on Static Shape Greg G 1 06/16/2010 (11:14 am)
Torque3D: Animated Particles Greg G 1 06/10/2010 (4:33 pm)
[Bug 1.1Beta] CubeMap Editor Crashes When Adding Last Image Greg G 3 06/10/2010 (1:12 pm)
[Bug 1.1Beta] Drop Object at Camera w/Rotation Broken Greg G 2 06/10/2010 (12:56 pm)
Terrain Lightmaps Greg G 1 06/04/2010 (2:05 pm)
Collada: Breaking up ambient animation. Greg G 3 05/27/2010 (10:13 pm)
Matching Diffuse Texel Density Between Terrain Blocks Greg G 4 05/26/2010 (1:44 pm)
[Bug 1.1Beta] Crashes when re-loading loading animated collada file Greg G 3 05/24/2010 (10:38 pm)
Thermal Vision PostFX Greg G 0 05/06/2010 (1:54 pm)
Batch Rendering Question Greg G 6 04/15/2010 (10:59 am)
[Bug 1.1Beta] Terrain Detail Texture - RESOLVED Greg G 2 04/13/2010 (11:03 am)
Some Decal Questions Greg G 0 04/05/2010 (3:56 pm)
Solid Line Around Objects Silhouette Greg G 55 03/11/2010 (8:19 am)
How Does Torque 3D Handle Non-Square Textures in Memory Greg G 5 02/25/2010 (10:55 am)
Normal Mapping: Torque3D Tangent Basis Greg G 1 01/26/2010 (3:55 pm)
Creating a Roaming Wild Fire Greg G 6 12/17/2009 (3:08 pm)
Softer Shadows = Pixelation Greg G 8 11/18/2009 (10:45 am)
Flash in Torque3D Greg G 11 10/13/2009 (6:43 pm)
DTS Billboards in T3D Greg G 8 09/21/2009 (5:10 pm)
Orthographic Views Greg G 6 09/09/2009 (4:06 pm)
Auto scaling UVs for non-square textures in Torque 3D? Greg G 3 08/09/2009 (11:43 am)
Disable Z-write per material Greg G 8 08/07/2009 (2:56 pm)
Additional UVset wont work if it doesn't have the same UV count as the main UVset Greg G 6 07/31/2009 (3:02 pm)
Help with lines on airport runway Greg G 14 07/30/2009 (4:38 pm)
Strange Decal Behavior Greg G 2 07/29/2009 (1:43 pm)
(BETA 4) Decals not showing up on many objects Greg G 3 07/29/2009 (1:33 pm)
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