Jeff Howard's Forum Threads
Arcane FX (Private)
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| object selection problems and selecting objects in FPS mode | Jeff Howard | 7 | 08/27/2009 (11:11 pm) |
| making spell animations visible in first-person | Jeff Howard | 5 | 08/20/2009 (10:12 am) |
| targeting and moving interior instances (difs) | Jeff Howard | 6 | 06/16/2009 (8:20 pm) |
| customizing GBoF | Jeff Howard | 2 | 05/24/2009 (8:52 am) |
| castSpell function and spellcaster | Jeff Howard | 2 | 04/10/2009 (12:04 pm) |
| gestural magic system | Jeff Howard | 4 | 03/20/2009 (3:06 pm) |
| setupnewproject in 1.8.1 beta | Jeff Howard | 2 | 03/20/2009 (7:28 am) |
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| engine crashes with out of bounds array access error | Jeff Howard | 9 | 10/28/2009 (11:48 pm) |
| mounting a particle emitter to a weapon | Jeff Howard | 3 | 07/10/2009 (11:56 am) |
| cycling weapons | Jeff Howard | 7 | 07/09/2009 (9:48 pm) |
| invisible dif with white grid | Jeff Howard | 2 | 03/31/2009 (1:00 pm) |
| pickup items and collision | Jeff Howard | 4 | 02/23/2009 (11:03 am) |
| inventory GUI systems for TGEA | Jeff Howard | 10 | 02/21/2009 (8:53 pm) |
| request for help: Scripted Inventory Tutorial | Jeff Howard | 2 | 02/14/2009 (9:24 am) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| using reference sketches in Softimage 7.5 ModTool | Jeff Howard | 2 | 06/24/2009 (11:49 am) |
Jobs
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| recruiting scripters/coders for 3d action adventure game | Jeff Howard | 0 | 03/05/2009 (8:08 am) |