Lorne McIntosh's Forum Threads
Torque Game Engine Advanced
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Commercial Licensed Removed for 3D Action Adventure Kit | Lorne McIntosh | 0 | 06/09/2009 (11:53 am) |
| Screen Space Ambient Occlusion | Lorne McIntosh | 114 | 02/08/2009 (5:38 am) |
| Ubiq Visuals: Depth of Field | Lorne McIntosh | 1 | 01/21/2009 (1:37 pm) |
| Downsampling a Render Target Texture | Lorne McIntosh | 2 | 12/17/2008 (10:59 pm) |
| Cubemaps on .DTS models | Lorne McIntosh | 10 | 10/11/2008 (11:12 am) |
| Invisible Collision DIF Casting Shadows | Lorne McIntosh | 1 | 10/10/2008 (10:23 pm) |
| Animation Triggers | Lorne McIntosh | 2 | 06/26/2008 (5:47 am) |
| Player Foot Puff Animation Triggers | Lorne McIntosh | 0 | 06/24/2008 (11:24 pm) |
| Multiple Dynamic Lights in a zone possible? | Lorne McIntosh | 0 | 04/17/2008 (11:38 pm) |
| Tileable normal map | Lorne McIntosh | 1 | 04/14/2008 (6:02 pm) |
Artist Corner
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| How to play a .dsq in Torque | Lorne McIntosh | 0 | 04/03/2008 (7:13 pm) |
Game Design and Creative Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Basic Cubemap Implementation & Tool | Lorne McIntosh | 2 | 06/03/2008 (6:37 am) |
| Parallax Shader working in TGEA 1.7.0? | Lorne McIntosh | 0 | 04/08/2008 (12:19 pm) |
General Discussion
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Ubiq Visuals - 3D Action Adventure Kit now supports T3D 1.1 Beta3 | Lorne McIntosh | 1 | 01/01/2011 (11:11 pm) |
| Tgea 1.7.0 Eax? | Lorne McIntosh | 3 | 05/05/2008 (1:53 pm) |
Technical Issues
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Downsampling a Render Target Texture | Lorne McIntosh | 2 | 12/17/2008 (2:24 pm) |
| D3DFMT_UNKNOWN is not a valid format | Lorne McIntosh | 0 | 10/28/2008 (5:03 am) |
| PolyList Edges | Lorne McIntosh | 0 | 07/28/2008 (1:36 pm) |
| Player animation end position | Lorne McIntosh | 0 | 06/05/2008 (10:34 pm) |
| Sim::getDataBlockGroup() on client | Lorne McIntosh | 2 | 04/25/2008 (12:42 pm) |
Constructor
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| Light map Editing | Lorne McIntosh | 7 | 04/13/2008 (6:56 am) |
Torque 3D Professional
| Topic | Author | Replies | Last Post |
|---|---|---|---|
| T3D 1.1 Beta 2 - dif interiors with normal maps are not lit properly - LOGGED | Lorne McIntosh | 2 | 08/24/2010 (1:56 pm) |