Game Development Community

Torque 3D Beginner

Topic Author Replies Last Post
. Paul Clarke 0 01/03/2014 (8:06 am)
Disable fog? Vincent Ellis 7 01/03/2014 (7:43 am)
Problem with team-based onClientEnterGame code Vincent Ellis 13 01/02/2014 (6:06 pm)
"Full" template architecture call stack Vincent Ellis 3 01/01/2014 (12:08 pm)
Adding precipitation event Dameeuhn 1 01/01/2014 (9:05 am)
Healthbar manipulation Dameeuhn 8 12/31/2013 (11:21 am)
How to import Interiors (aka DIF) into Torque3D and export them as DTS? Tetragrammaton 5 12/30/2013 (6:16 am)
Problems connecting to a dedicated Linux server Yannick Pflanzer 2 12/27/2013 (9:27 pm)
Activating object boundaries in World Editor? Jason Tilley 2 12/27/2013 (10:14 am)
Working on a Small game to raise money for my son in hospital DylaNemesis 9 12/20/2013 (2:11 am)
How do I install PhysX SDK? Brandon Perkins 5 12/19/2013 (3:11 pm)
BDD Store information Versini Benjamin 3 12/17/2013 (11:49 am)
help on exporting skin mesh from 3ds max to .dsq abhinav 3 12/16/2013 (9:17 pm)
What tools do you use for models/textures? William 18 12/16/2013 (8:24 am)
Paper Mario-esque players Otto Sparks 3 12/15/2013 (2:48 pm)
Building terrains Evgeny 8 12/13/2013 (6:47 am)
Follow a path question JD Scogin 3 12/06/2013 (5:57 pm)
Converting Interiors? NiN-NiN 1 12/05/2013 (7:07 pm)
Need help compiling new empty game Tengato 0 12/05/2013 (4:29 pm)
PhysX Install tonycrew 1 12/04/2013 (6:23 pm)
Project Manager 2.1 tonycrew 2 12/04/2013 (4:53 pm)
T3D for bus simulation game Lukasz Mroz 4 12/04/2013 (4:30 pm)
Driveable car help martin oja 1 12/04/2013 (4:29 pm)
vertical movement of player in Physical Zone Naveen kumar 1 12/04/2013 (12:28 pm)
Weapon asset pipeline Vincent Ellis 1 12/02/2013 (2:18 pm)
Networking question 255h 7 12/02/2013 (7:10 am)
Mouse Functions Greyfort 6 12/01/2013 (8:32 pm)
I need a volunteer programmer for a hobby project Vehicular Media 0 12/01/2013 (8:30 am)
Allow ML control chars in chat Electrk 6 11/30/2013 (12:24 pm)
How often can I call Material::reload()? Daniel Buckmaster 12 11/28/2013 (6:58 pm)