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Torque 3D Professional
» T3D General Discussion
Topic
Author
Replies
Last Post
where to find the beta demos and staff?
Miguel Angel Villate Infante
1
11/16/2009 (7:16 pm)
Trilight lighting model
Bryan Morgan
6
11/16/2009 (1:59 pm)
What is the best way to add a non-animated player?
Mike Rowley
7
11/15/2009 (11:08 pm)
I'm drawing a total blank.....
Chris Sargent
2
11/14/2009 (5:39 pm)
how get i mesh swap by use "hidding Mesh" resource
Enel
7
11/13/2009 (2:11 am)
Camera + FirstPerson + ControlObjects + Confusion
Steve Acaster
2
11/12/2009 (8:43 pm)
Moving objects the right way?
Rex Hiebert
0
11/12/2009 (5:31 pm)
how to use "MeshHidden"
Enel
1
11/12/2009 (6:14 am)
Hiding AI that player can't see.
penbit
6
11/11/2009 (11:58 am)
Problem with “Re-build Solution” with T3D
Juan Lemus
9
11/10/2009 (11:34 am)
Why only primitives for PhysX. Why no convex hull support?
James Brad Barnette
2
11/10/2009 (12:01 am)
Relative file paths & libraries
Nathan Bowhay - ESAL
0
11/09/2009 (6:46 pm)
No TGE Forum?
User
3
11/09/2009 (6:06 pm)
Run Animation
Eric den Boer
7
11/09/2009 (3:32 pm)
I cant use Alpha GuiCotrol
Enel
1
11/08/2009 (12:10 pm)
How to zone a non-cube area.
penbit
6
11/06/2009 (6:57 pm)
[T3D error] Cannot go back in time. (Flux capacitor unavailable -- BJG) [fixed]
JesseL
5
11/06/2009 (4:17 pm)
Setting Camera Modes Per Official Docs
Benster
0
11/05/2009 (11:42 am)
animations that worked no longer working
Donald Teal
6
11/05/2009 (11:06 am)
Terrain holes (cutting for caves)
Christian S
5
11/05/2009 (9:50 am)
Problem using maskBits
3
11/04/2009 (12:14 pm)
car in the engine
Noah Gomes
12
11/03/2009 (11:14 am)
Trying to build DSOs for a possible resource
Kevin Mitchell
23
11/03/2009 (10:27 am)
RTS Prototype - AI activity changes since docs were written
Norm Koger
2
11/02/2009 (3:49 pm)
Dynamic skins and materials swap
game4Rest
28
10/30/2009 (11:35 pm)
Physx T3D licensing free?
BryceSquared
10
10/29/2009 (8:35 am)
Mac Torque 3D Mac OX build for 10.6.1
Keith Mc Dowell JR
5
10/27/2009 (3:53 pm)
Advanced Lighting Inconsistent lights
Martin Banks
12
10/26/2009 (9:08 pm)
Ortho and Iso Cameras in Editors
Ryan Mounts
2
10/26/2009 (4:36 pm)
Multiple Viewports in mission editor
penbit
4
10/26/2009 (2:11 pm)
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