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Torque 3D Professional » T3D General Discussion

Topic Author Replies Last Post
where to find the beta demos and staff? Miguel Angel Villate Infante 1 11/16/2009 (7:16 pm)
Trilight lighting model Bryan Morgan 6 11/16/2009 (1:59 pm)
What is the best way to add a non-animated player? Mike Rowley 7 11/15/2009 (11:08 pm)
I'm drawing a total blank..... Chris Sargent 2 11/14/2009 (5:39 pm)
how get i mesh swap by use "hidding Mesh" resource Enel 7 11/13/2009 (2:11 am)
Camera + FirstPerson + ControlObjects + Confusion Steve Acaster 2 11/12/2009 (8:43 pm)
Moving objects the right way? Rex Hiebert 0 11/12/2009 (5:31 pm)
how to use "MeshHidden" Enel 1 11/12/2009 (6:14 am)
Hiding AI that player can't see. penbit 6 11/11/2009 (11:58 am)
Problem with “Re-build Solution” with T3D Juan Lemus 9 11/10/2009 (11:34 am)
Why only primitives for PhysX. Why no convex hull support? James Brad Barnette 2 11/10/2009 (12:01 am)
Relative file paths & libraries Nathan Bowhay - ESAL 0 11/09/2009 (6:46 pm)
No TGE Forum? User 3 11/09/2009 (6:06 pm)
Run Animation Eric den Boer 7 11/09/2009 (3:32 pm)
I cant use Alpha GuiCotrol Enel 1 11/08/2009 (12:10 pm)
How to zone a non-cube area. penbit 6 11/06/2009 (6:57 pm)
[T3D error] Cannot go back in time. (Flux capacitor unavailable -- BJG) [fixed] JesseL 5 11/06/2009 (4:17 pm)
Setting Camera Modes Per Official Docs Benster 0 11/05/2009 (11:42 am)
animations that worked no longer working Donald Teal 6 11/05/2009 (11:06 am)
Terrain holes (cutting for caves) Christian S 5 11/05/2009 (9:50 am)
Problem using maskBits 3 11/04/2009 (12:14 pm)
car in the engine Noah Gomes 12 11/03/2009 (11:14 am)
Trying to build DSOs for a possible resource Kevin Mitchell 23 11/03/2009 (10:27 am)
RTS Prototype - AI activity changes since docs were written Norm Koger 2 11/02/2009 (3:49 pm)
Dynamic skins and materials swap game4Rest 28 10/30/2009 (11:35 pm)
Physx T3D licensing free? BryceSquared 10 10/29/2009 (8:35 am)
Mac Torque 3D Mac OX build for 10.6.1 Keith Mc Dowell JR 5 10/27/2009 (3:53 pm)
Advanced Lighting Inconsistent lights Martin Banks 12 10/26/2009 (9:08 pm)
Ortho and Iso Cameras in Editors Ryan Mounts 2 10/26/2009 (4:36 pm)
Multiple Viewports in mission editor penbit 4 10/26/2009 (2:11 pm)