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Torque 3D Professional
» T3D General Discussion
Topic
Author
Replies
Last Post
SimObject vs DataBlock uses
William Gooding
3
11/27/2009 (10:57 pm)
changeing the LOD distance of an object
Simon Sejer Nielsen
9
11/27/2009 (6:02 pm)
Fading with Zones
Necrode
5
11/27/2009 (9:20 am)
PostFX on Mac?
Christian Weber
2
11/27/2009 (7:08 am)
how can i make fog area?
Enel
5
11/27/2009 (4:57 am)
[ T3D Alpha Suggestion] Change maxTexSize to 2048 for 3 splits, 4096 fo 2 splits
Joshua Halls (Xerves)
3
11/26/2009 (1:05 pm)
Creating a new rigid shape
Peter K
2
11/25/2009 (10:22 pm)
Skelton control by script or C++
DINF CLL
1
11/25/2009 (6:29 pm)
Draw Primitive From Script
William Gooding
18
11/25/2009 (12:12 am)
Multiplayer host player name
Norm Koger
1
11/24/2009 (6:48 pm)
Packing for installation
Norm Koger
0
11/24/2009 (6:41 pm)
list objects contained within a zone or trigger?
Rex Hiebert
7
11/24/2009 (1:31 pm)
Sim Sets
Jonathan Paprocki
1
11/23/2009 (5:09 pm)
Blender COLLADA -> T3D skinning(Solved)
Bryan Morgan
24
11/23/2009 (5:09 pm)
Mac OS X support — what's happening?
Peter Bengtson
19
11/23/2009 (2:09 pm)
Compiling V1.1A in VS2010b or VS2008
Scott Peal
7
11/22/2009 (12:12 am)
[Request] More need to terrain painter brush
robo
3
11/21/2009 (11:43 pm)
Pathfinding in Torque3d
penbit
9
11/21/2009 (8:28 pm)
Torque3d Flashlight?
James Ford
13
11/21/2009 (3:14 pm)
So what voodoo magic did you do to get the polycount down in AL?
Joshua Halls (Xerves)
2
11/21/2009 (11:27 am)
Import player models from Source/Steam/Half-Life 2
Shaolin Dave
3
11/20/2009 (4:15 pm)
Enjoy 1.1 =)
Michael Perry
13
11/19/2009 (9:07 pm)
'->' and '-->' operators in TorqueScript
Jason Viterna
5
11/19/2009 (4:51 pm)
Getting Started Problems
Michael
10
11/19/2009 (5:52 am)
Foliage Interaction
Stephen
1
11/18/2009 (9:44 pm)
Adding another weapon
Peter K
2
11/18/2009 (8:17 pm)
Adding new movement in T3D
Juan Lemus
11
11/18/2009 (6:52 pm)
Beta 1.1?
Steve Acaster
6
11/18/2009 (2:29 pm)
REST Protocol verses native Torque 3D
Scott Peal
5
11/17/2009 (1:59 am)
triggers, emitters and new AIPlayer class
Chris Cacatian
1
11/16/2009 (10:16 pm)
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