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Torque 3D Professional » T3D General Discussion

Topic Author Replies Last Post
SimObject vs DataBlock uses William Gooding 3 11/27/2009 (10:57 pm)
changeing the LOD distance of an object Simon Sejer Nielsen 9 11/27/2009 (6:02 pm)
Fading with Zones Necrode 5 11/27/2009 (9:20 am)
PostFX on Mac? Christian Weber 2 11/27/2009 (7:08 am)
how can i make fog area? Enel 5 11/27/2009 (4:57 am)
[ T3D Alpha Suggestion] Change maxTexSize to 2048 for 3 splits, 4096 fo 2 splits Joshua Halls (Xerves) 3 11/26/2009 (1:05 pm)
Creating a new rigid shape Peter K 2 11/25/2009 (10:22 pm)
Skelton control by script or C++ DINF CLL 1 11/25/2009 (6:29 pm)
Draw Primitive From Script William Gooding 18 11/25/2009 (12:12 am)
Multiplayer host player name Norm Koger 1 11/24/2009 (6:48 pm)
Packing for installation Norm Koger 0 11/24/2009 (6:41 pm)
list objects contained within a zone or trigger? Rex Hiebert 7 11/24/2009 (1:31 pm)
Sim Sets Jonathan Paprocki 1 11/23/2009 (5:09 pm)
Blender COLLADA -> T3D skinning(Solved) Bryan Morgan 24 11/23/2009 (5:09 pm)
Mac OS X support — what's happening? Peter Bengtson 19 11/23/2009 (2:09 pm)
Compiling V1.1A in VS2010b or VS2008 Scott Peal 7 11/22/2009 (12:12 am)
[Request] More need to terrain painter brush robo 3 11/21/2009 (11:43 pm)
Pathfinding in Torque3d penbit 9 11/21/2009 (8:28 pm)
Torque3d Flashlight? James Ford 13 11/21/2009 (3:14 pm)
So what voodoo magic did you do to get the polycount down in AL? Joshua Halls (Xerves) 2 11/21/2009 (11:27 am)
Import player models from Source/Steam/Half-Life 2 Shaolin Dave 3 11/20/2009 (4:15 pm)
Enjoy 1.1 =) Michael Perry 13 11/19/2009 (9:07 pm)
'->' and '-->' operators in TorqueScript Jason Viterna 5 11/19/2009 (4:51 pm)
Getting Started Problems Michael 10 11/19/2009 (5:52 am)
Foliage Interaction Stephen 1 11/18/2009 (9:44 pm)
Adding another weapon Peter K 2 11/18/2009 (8:17 pm)
Adding new movement in T3D Juan Lemus 11 11/18/2009 (6:52 pm)
Beta 1.1? Steve Acaster 6 11/18/2009 (2:29 pm)
REST Protocol verses native Torque 3D Scott Peal 5 11/17/2009 (1:59 am)
triggers, emitters and new AIPlayer class Chris Cacatian 1 11/16/2009 (10:16 pm)