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Game Development
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Technical Issues
Topic
Author
Replies
Last Post
Complete Noob question
Tony Chamberlain
4
01/07/2003 (12:18 am)
GL Function list (Link)
Sam Guffey
0
01/05/2003 (8:45 pm)
Task Switching HeadAche :(
Matthew Laurenson
3
01/04/2003 (4:52 pm)
OpenAL issue
JS Yow
2
01/01/2003 (11:53 am)
Particle loading problem
Valdin Misk
7
12/29/2002 (8:47 pm)
"bug" in one of the scripts
Tim Newell
2
12/28/2002 (4:04 pm)
Plugin Compile Link Errors
Stephen Cook
2
12/27/2002 (10:19 am)
Problems with Radeon 7500
Kirby Frugia
4
12/26/2002 (11:22 am)
New rain functions. VERY USEFULL too.need help
Alexander Porter
8
12/25/2002 (6:29 am)
commander map (tribes 2 like)
Tom Vogt
4
12/25/2002 (3:24 am)
location change
Alexander Porter
2
12/25/2002 (12:29 am)
Bullets + particles eating fps ..
Trevor "PointDestruction"
9
12/24/2002 (6:56 pm)
All programmers are optimists
Grant McNeil
6
12/24/2002 (11:12 am)
DirectX 9 SDK is here
Judah Himango
0
12/20/2002 (11:23 am)
Question about multiple inheritance in C++
Mike Stoddart
3
12/20/2002 (6:54 am)
Anyone know a site with some C++ exercises?
JC
5
12/18/2002 (4:30 pm)
looking for animation specialist
Lindsay Anon
0
12/16/2002 (5:04 pm)
Digital Recorders
Benjamin McMillan
5
12/16/2002 (6:35 am)
Programming Response curves?
Jarrod Roberson
5
12/13/2002 (11:28 am)
Can someone poitn me to a good assembly resource?
Matthew Shapiro
2
12/06/2002 (7:22 pm)
C#
Justin Kuepper
15
12/05/2002 (12:16 pm)
C++ or Script ?
MrScary
9
12/04/2002 (1:28 pm)
What are your resources?
Adib Murad
15
12/03/2002 (2:16 pm)
big interior and low fps ...
MediaFun
9
12/03/2002 (5:58 am)
Starting Point?
Voss Grose
1
11/30/2002 (9:10 pm)
How to add a bot with a different model then the player ?
Michael Schaumburg
8
11/29/2002 (10:49 am)
TGE on different Video cards
Funky Diver
8
11/27/2002 (10:09 am)
getting ai to actually move?
Trevor "PointDestruction"
1
11/26/2002 (9:49 pm)
DirectX 9 RC0 Drivers Released!
Melv May
3
11/24/2002 (1:19 pm)
Crouch animation when key pressed ....
Michael Schaumburg
1
11/22/2002 (2:10 am)
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