Game Development Community

Torque Game Engine Advanced

Topic Author Replies Last Post
Audio not work ? Dae-Hyun Kim 7 02/25/2005 (4:04 pm)
Milestone 2 arteria3d 1 02/25/2005 (9:14 am)
Issues with art pipeline bentgarney 4 02/22/2005 (7:20 pm)
Arms are backwards when exporting from max7 George Lambrakis 0 02/22/2005 (7:17 pm)
Plan for transparency in interiors Tom Spilman 14 02/22/2005 (2:42 am)
Base Game Ronan Hayes 10 02/20/2005 (2:26 am)
A different approach Guilherme Santos 3 02/19/2005 (1:17 pm)
Compile without debug Ray Depew 2 02/18/2005 (9:21 pm)
Required: proper max 6/7 exporter bentgarney 2 02/17/2005 (4:08 pm)
Dts lighting Kevin Johnson 7 02/17/2005 (12:27 am)
Milestone 2 question (Vehicles) Stefan Lundmark 13 02/16/2005 (2:35 pm)
Optimizing the particle system Guilherme Santos 5 02/15/2005 (11:53 am)
Compile Proplem Jeffrey 18 02/14/2005 (3:38 am)
GFX Pointsize? James Dunmow 0 02/09/2005 (3:26 pm)
BSP support Ironbelly Studios 6 02/09/2005 (11:07 am)
TSE Early Adopter lisence Patrick Bohnet 13 02/09/2005 (6:00 am)
Please convert .... Erik Madison 0 02/08/2005 (6:13 pm)
Vertex Buffer crashing Mike Kuklinski 1 02/06/2005 (3:21 pm)
Modeling Wayne Eversole 5 02/05/2005 (5:35 pm)
Compile error Vashner 19 02/05/2005 (3:16 pm)
TSE's map2dif crash Jacob 18 02/03/2005 (11:49 am)
Shadow maps in TSE David Rodrigues 11 02/02/2005 (7:19 am)
Materials Kevin Johnson 1 02/02/2005 (12:46 am)
Dynamic shadows in TSE Grant Clarke 13 02/01/2005 (3:30 pm)
Transparency question Joseph England 2 02/01/2005 (9:10 am)
Is TSE only supporting 1.4 shaders and above? Anthony Rosenbaum 14 01/30/2005 (5:13 pm)
Interior Editor Mitchell 1 01/29/2005 (5:38 pm)
Texture Sizes Ironbelly Studios 8 01/29/2005 (11:17 am)
UT style Static Meshes Ironbelly Studios 5 01/28/2005 (9:42 am)
Polycount Guide Ronan Hayes 2 01/27/2005 (3:26 pm)