Game Development Community

RTS Starter Kit

Topic Author Replies Last Post
Startup grouping Brian Uptagrafft 2 03/27/2006 (10:21 am)
RTS with TLK 1.4 Andrew Van Dijk 0 03/21/2006 (2:49 am)
AI in the making? Dracola 6 03/20/2006 (8:46 pm)
Animation help needed Killer Game Studios 1 03/20/2006 (12:46 pm)
Looking for the following articles Bill Gower 1 03/20/2006 (12:06 pm)
Compiling rts starter pack with visual studio 2003 Nathan Follmer 2 03/09/2006 (9:33 pm)
Terrain Texture as a Resource? Simon Rushton 1 03/08/2006 (5:21 pm)
Well-defined map edges Drew Hitchcock 1 03/03/2006 (2:02 pm)
Dune 2 Camera / Pathfinding / Base Building Simon Rushton 1 02/26/2006 (6:35 pm)
Invisible particles -- ScopeAlways Chris Calef 2 02/24/2006 (8:22 am)
Trouble with animation sequences Killer Game Studios 0 02/24/2006 (2:32 am)
RTS pack doesn't compile out-of-the-box on vc6 CEMA, Monash University 12 02/23/2006 (5:27 pm)
RTS Foibles Richard Van Stone 1 02/21/2006 (11:25 am)
Mission Area James Dunlap 7 02/16/2006 (9:08 am)
Gui's James Dunlap 2 02/15/2006 (6:58 am)
Bug or error? Prince of Troy 0 02/13/2006 (2:23 pm)
Vehicles&players? Charles B 1 02/12/2006 (12:30 pm)
Units Richard Van Stone 6 02/11/2006 (10:21 am)
Quick Question Chip Lambert 1 02/10/2006 (8:23 pm)
Building Levels and Prerequisites Dave Young 4 02/10/2006 (6:43 am)
Different gui based on screen resolution? James Dunlap 2 02/09/2006 (12:31 pm)
Start Game GUI doesn't wait for 'Ready Dave Young 2 02/09/2006 (12:15 pm)
Design time question about terrain wrap? Dalore 2 02/08/2006 (2:54 pm)
PathManager ideas anyone? Prince of Troy 3 02/07/2006 (7:58 am)
GetDamageLevel within processTick? Dave Young 1 02/07/2006 (1:41 am)
Keep units out of waterblocks Chris Kuykendall 1 02/06/2006 (4:44 am)
Unit Speed Richard Van Stone 4 02/06/2006 (1:27 am)
Chat Room Richard Van Stone 0 02/05/2006 (1:33 pm)
Links dead Daniel Purcell 1 02/03/2006 (9:12 am)
Just bought RTS, and doesnt work. Daniel Purcell 2 02/03/2006 (3:03 am)