How strange is indie development?
by Phil Carlisle · 02/07/2006 (11:21 am) · 14 comments
I took a moment to reflect today on how strange my involvement in indie development is.
Here's me, an english guy, considering contracting a finnish guy living in china, to do work on a project being programmed by a student of mine from canada who is living in england, meanwhile I have a student of mine living in ireland, working on a game using concept art created by a guy from france for a publisher in america whilst simultaneously working with two programmers for america on one project and partnering with a danish guy living in sweden to create a project which also has a canadian programmer and has art supplied by a bunch of brazilians, a brit and a guy from holland!
I'm sure there are plenty of other people who find themselves in a similar sort of situation. But have you ever stopped to think how truly strange that is? :)
Phil.
Here's me, an english guy, considering contracting a finnish guy living in china, to do work on a project being programmed by a student of mine from canada who is living in england, meanwhile I have a student of mine living in ireland, working on a game using concept art created by a guy from france for a publisher in america whilst simultaneously working with two programmers for america on one project and partnering with a danish guy living in sweden to create a project which also has a canadian programmer and has art supplied by a bunch of brazilians, a brit and a guy from holland!
I'm sure there are plenty of other people who find themselves in a similar sort of situation. But have you ever stopped to think how truly strange that is? :)
Phil.
About the author
#2
No more... No less.
02/07/2006 (11:37 am)
All I read was you have a bunch of people living on the Earth making games. No more... No less.
#4
02/07/2006 (12:16 pm)
:)
#5
Gaming is an international community and it brings the world together while we try to tear each other apart in competition. Its pretty awesome really.
peace out Phil.
- Jesse
02/07/2006 (12:25 pm)
I think your seeing the future Phil. Might wanna have a brew though to sort out the madness ;)Gaming is an international community and it brings the world together while we try to tear each other apart in competition. Its pretty awesome really.
peace out Phil.
- Jesse
#6
02/07/2006 (12:39 pm)
That is the best part about the internet. Geographical location is no longer a barrier. It is almost, and certainly within the 'indie' scene, as if a new culture is developing. Its quite awsome really.
#7
diversity = good thing.
Really though, think about it for a while; different cultures, different methods of thinking. what the team creates could very well make a product that appeals to many.
02/07/2006 (2:30 pm)
its all comes down to this.diversity = good thing.
Really though, think about it for a while; different cultures, different methods of thinking. what the team creates could very well make a product that appeals to many.
#8
02/07/2006 (3:34 pm)
The Martian intern we have here at GG has been a huge asset to our development. Sometimes the communication barrier is hard to overcome, but his understanding of high speed quantum networking is second to none. Plus he makes a deliciously hot salsa.
#9
02/07/2006 (7:47 pm)
mark: be careful not to do a wrongness though, he might send you straight away into nothingness.
#10
02/07/2006 (10:35 pm)
If only all the countries' goverments could work together so good :-P
#11
- Melv.
02/08/2006 (1:16 am)
What is nice Phil is that your post highlights that the term global villiage actually means something positive, especially with all the bad press about the evil internet!- Melv.
#12
Has anyone else noticed that our European cousins speak better English than native charvas?
02/08/2006 (3:15 am)
Wow, and I thought I had problems getting Danes, Finns and Germans pulling in the same direction at the same time.......Has anyone else noticed that our European cousins speak better English than native charvas?
#13
However, there is a new set of problems and challenges that comes with it.
02/08/2006 (6:27 am)
Putting together good teams to make games should no longer require face to face office locations.However, there is a new set of problems and challenges that comes with it.
#14
02/08/2006 (9:19 am)
Quote:Plus he (The Martian intern) makes a deliciously hot salsa.Are you sure it's salsa?

Ajari Wilson
-Ajari-