just getting started
by Camel Taylor · 12/16/2005 (1:59 pm) · 1 comments
At the present moment Im currently learing the ins and outs of the Torque engine. For my first game idea. While I have several ideas for games I have have been toying around. I have convinced myself to take baby steps before I go crazy and give up. So as I have learned the Torque engine. So I have decided to go with an idea that I have had that I have floated to a friend. My goals are simple in my mind and will more then likely change, but I must start some were as we head towards the end of the year I have decided to start using this plan thingy here and will up date it every now and then this is what I have so far.
1. 7-15-05 Read 3D game progrmming all in one while on vacation
2. Find a sutable way to texture models ( I have no texturing skills what so ever)
3. Read Advanced 3D Programming All in One by 12-31-05
4. Work on models, story line, and fun game play ideas (always ongoing challenge)
5. 1-1-05 start to put project my project together with a due date of 7-1-06 to have one workable LV. This will be pretty much be my working level wich will feature 2 game modes.
6. Cross fingures and hope I don't have to adjust my time table to much and go from there
1. 7-15-05 Read 3D game progrmming all in one while on vacation
2. Find a sutable way to texture models ( I have no texturing skills what so ever)
3. Read Advanced 3D Programming All in One by 12-31-05
4. Work on models, story line, and fun game play ideas (always ongoing challenge)
5. 1-1-05 start to put project my project together with a due date of 7-1-06 to have one workable LV. This will be pretty much be my working level wich will feature 2 game modes.
6. Cross fingures and hope I don't have to adjust my time table to much and go from there

Torque Owner SaurabhTorne