Game Development Community

dev|Pro Game Development Curriculum

Plan for Nermin "Maximo" Bajagilovic

by Nermion · 09/19/2005 (12:34 am) · 18 comments

We've released another pack. For details check out:

www.tridinaut.com/gallery/pack2/index.html

There is free mp5 model offered so you can check out the quallity of this pack.

This pack is not adopted for Torque, but never the less some of you still might be interested in it.


Some screenshots:

www.tridinaut.com/gallery/pack2/images/3.m16_a.jpg
www.tridinaut.com/gallery/pack2/images/6.mp5_small.jpg
www.tridinaut.com/gallery/pack2/images/7.mp5_sniper.jpg
For more screenshots and free mp5 model check the link above.

#1
09/19/2005 (1:20 am)
HOLY CRAP. pity im not doing a modern day shooter :( .

Awesome weapons :)

That FN2000 in particular looks amazing.
#2
09/19/2005 (2:10 am)
im not gonna spend more money on your product until you fix your soldier pack,eg:while in first person view you canot see the gun...
#3
09/19/2005 (3:30 am)
@ Nermin: really cool dude ;)

@ Dylan: on the soldier pack, I (Tridinaut) have been in charge of modeling/texturing ONLY. I am not able to fix this bug. Jeff Gran said he was gonna fix it, and I trust him.

This modern weapon pack has been done by Nermin and a friend of him. It is clearly said it's not made for torque, but it's hi-quality weapons at low price. It's still very interesting for anyone seeking good models.
#4
09/19/2005 (3:50 am)
The Soldier Pack has been fixed, just the fix has not been uploaded yet.
#5
09/19/2005 (4:26 am)
Cool pack, shame it's not torque ready... Guess I'll have to try and hire an artist to export them when I start on my next project.

Any plans on doing a WW2 weapon pack? ;)
#6
09/19/2005 (5:54 am)
@ Ian, well in case you start making one you know where to find us ;)

@ Ben thanks for clearing that up mate :)

@ Josep, not at the moment I guess.

What would be needed to get this torque ready? If it is just LOD levels and exporting to Torque format then I guess I could add this since I have bit of experience with this since medieval weapons pack, but if it includes adding animations and adapting it to work with shaders then it's not something I can pull off. If anyone has experience and wants to export to Torque write me and you'll get the pack for free if you can do good job.
#7
09/19/2005 (7:02 am)
@Dylan: FYI, the fix to that is extremely simple, and has been posted on the forums I think multiple times. Just a matter of making a minor change to the pack itself.
#8
09/19/2005 (7:25 am)
fyi? what does that mean?
#9
09/19/2005 (8:37 am)
Nice work!
#10
09/19/2005 (9:46 am)
Looks good. But I won't buy it unless it's got DTS exports.
#11
09/19/2005 (10:41 am)
@Dylan - FYI "your your information"
#12
09/19/2005 (11:36 am)
top quality stuff. I think I can see a fingerprint on the safety lock... :)
#13
09/19/2005 (11:38 am)
The muzzle break on the M16 needs a couple slots on it.
#14
09/19/2005 (12:24 pm)
jyya!
#15
09/19/2005 (1:22 pm)
>I think I can see a fingerprint on the safety lock... :)

haha, yeah there is lots of details in those textures :)
#16
09/20/2005 (2:13 am)
Make it Torque ready and i'll pay the cash $$$ (dollar sign subliminal programming).
#17
09/20/2005 (3:35 am)
You have awesome model & texture Nermin :D, really great work !!!
#18
09/20/2005 (6:45 am)
Okej I will make dts versions. Dont expect any animation though since I'm not good at it and it would be too much work for me.

@ Evi: thanks, you've got cool style in your art :) if you want to chat over msn feel free to add me, I might even have some work for you later :) My msn is: illuminatus2@hotmail.com