Plan for Josh Ritter
by Prairie Games · 03/25/2005 (10:00 am) · 48 comments
Minions of Mirth has hit alpha...
The answer to:
is:

There is light at the end of the tunnel,
-Josh Ritter
Technical Director
Prairie Games
The answer to:
Quote:"Can Torque be used to make a massively multiplayer, LAN multiplayer, massively single player, persistent world RPG???"
is:

There is light at the end of the tunnel,
-Josh Ritter
Technical Director
Prairie Games
#42
03/24/2005 (12:08 pm)
excellent job Josh ! I will play Minions of Mirth !
#43
03/24/2005 (12:17 pm)
Grats Josh. =D
#44
This may help for the transparent window, http://www.garagegames.com/mg/forums/result.thread.php?qt=12473.
And again I will say, it looks great. If only I had money for this when it is finished, :).
03/24/2005 (1:03 pm)
@Steven:This may help for the transparent window, http://www.garagegames.com/mg/forums/result.thread.php?qt=12473.
And again I will say, it looks great. If only I had money for this when it is finished, :).
#45
03/24/2005 (4:23 pm)
I am so impressed with the progress. Great work!
#47
03/25/2005 (2:49 am)
I cant wait to see more about this! Finally RPGs in Torque!! Yaay!
#48
04/28/2005 (11:37 pm)
Schweeeet! 
Torque Owner Joe Maruschak
this is looking great! glad to see you back.
Joe