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Plan for Jeremy Alessi

by Jeremy Alessi · 03/14/2005 (1:24 pm) · 4 comments

... are powerful forces not to be messed with! For one thing during the spring of course all the girls are looking good. Can't help but notice that. However, more important than that ;) ... my energy level for game development comes way up. For some reason from about November/December through February ... I have very little energy to develop games. Sure I accomplish a few things but there's a general dearth of motivation during that period for some reason ... I just can't focus as intently. Then come March ... all of a sudden I can't say away from the computer and more importantly the code and actual progress.

Aerial Antics ... prototype done in October 2002 ... couldn't REALLY move and progress on it ... like I didn't do anything but play the prototype until March 2003.

November 2003 - February 2004 ... Aerial Antics complete ... new prototypes abound ... created a prototype called Grunts, another called Serve it Cold, still another called Nano Go, oh also a networked driving game, and a combat game called Precision Eve ... finally I got the idea for Market Value in MARCH at the start of my motivational season and that's the game we finished.

October/November 2004 - January 2005 ... Market Value and Aerial Antics under our belt ... a driving engine in the works (motivation dropped off early due to abnormal circumstances not seasonal) ... amongst other prototypes such as Ball Breakers and a new Enigma-X. Then in February my motivation picked up earlier than normal with King of the Mountain (maybe because it dropped off in October instead of November) but here in March I'm going full blast with about 4 projects on my mind.

It's nearly like clockwork ... the forces of nature stand behind me during the spring/summer ... and they slow me down in the fall/winter. Anyone else experience this phenomenon?

#1
03/14/2005 (1:47 pm)
You mean seasonal disorder, whereby humans become slow, dull and unmotivated due to lack of sunlight. Yea it's as common as sand. Most people tend to suffer from it to some degree. It's also why our ancestors used to store food for winter, sit around fires, drink and tell stories then go conquer worlds in the summer months.
#2
03/14/2005 (2:02 pm)
Sunlight has little to do with it as I work at night and typically sleep during the day ... surely though it is some left over trait. It's pretty amazing how this works out though for me sitting on a computer at night. If you apply it to conquering etc... well it's cold outside during the winter so you're not going to want to go out there and conquer ... but programming a computer is something you can do year round ... yet still this trait remains even though I'm perfectly warm and content with no direct physical force/displeasure to really stop my work.

Genetic conditioning ... maybe ... maybe not

I must also say that I'm actually quite motivated still to do physical work during the winter... I only really notice this with my game development focus. During the winter I still excercise, run, work, etc... everything and feel no lack of motivation in those areas.

Perhaps it's not any sort of genetic conditioning and is really just a direct result of the fact that I started my first large game project during the early months of 2002 and I simply got tired by the end of 2002 and needed a break ... so I took one and was ready again during the early months of 2003 and now it's simply become my personal game development cycle.
#3
03/14/2005 (4:32 pm)
Lol, it's the exact opposite for me. It might have something todo with the 110 degree springs/summers....
#4
03/16/2005 (2:22 am)
With all the hot female strutting about, I'm working harder than ever.