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Plan for Tom Feni

by Tom Feni · 12/13/2004 (5:06 pm) · 7 comments

Wow, I guess there is a point where things just start to jell... I have finally reached that jell point.. :)

I am learning alot about PSP and its getting to be alot easier to do what I wanted to do in the begining..

home.comcast.net/~r.fenimore/ssa1.jpghome.comcast.net/~r.fenimore/ssa2.jpghome.comcast.net/~r.fenimore/ssa3.jpghome.comcast.net/~r.fenimore/ssa4.jpghome.comcast.net/~r.fenimore/ssa5.jpg

I am trying to get a demo put together of this level.. Daisy Island is the working title for the level but may change it not sure...

the object is to collect coins and try to reach a set score before every one else.. You can use the "toon" weapons to take your opponents down and make them drop their coins, also working on the vehicles (skinning and code) so they pick up coins also and add it to your score..

I am going to try to have a "coin pickup", "Timed attack mode" and "Team coin" pickup modes...

Multiplayer is supported and working on bot support also for offline play.. :)


More to come...

Tom (The Berk) Feni

#1
12/13/2004 (5:14 pm)
Lookin good. I made a nifty weapon spiny thing if you are interested. I just used it as a tester moddel for weapon animatons. You can email me if you are interested free of charge obiously. I think it would be neat to have some sort of freakish looking bird flying around just for looks.

Max :)
#2
12/13/2004 (5:51 pm)
I like the look of the game, good job. Looking forward to it.
#3
12/13/2004 (6:55 pm)
Finished the main menu :)

home.comcast.net/~r.fenimore/Toonsrev4.jpg
#4
12/13/2004 (7:01 pm)
I like the start menu. One question though, what are you planning to do with the game when you are done? Or is it just a learning project?

I hope I'm allowed to post twice in a plan. :)

Max
#5
12/13/2004 (7:13 pm)
well if it plays well I will sell it for a nominal fee.. probably not more then 10 dollars or maybe 15 tops...
I just do this as a hobby for the most part.. I was doing rather well in T2 mapping and figured "why not make a game" since I was basically creating 90% of my own custom stuff in my T2 maps..
But about 4 weeks ago I was diagnosed with "extremely" high blood pressure and didnt feel well enought o do anything on the game.. Last week I started my new medicine to treat it and I feel alot better.. :)

So now I will continue on and hope to finish this thing before I grow out of playing with the computer.. :)

*and yes you can post as much as you want :)
#6
12/13/2004 (9:09 pm)
Looooking goood :)
#7
12/14/2004 (5:40 am)
Just a brief-ish message to say a big well done to Tom for getting his game this far.

He's one of those people that will take onboard all advice offered to him without getting arsey etc as a lot of people can. He listens, learns, admits when he doesn't know the answer to something, takes criticisms in the light that they were cast etc. Hes very professional in his attitude and look how far it has got him, he has all the gorundwork down of a game, by HIMSELF.

Well done Tom you'll go far if you keep this up :D