Game Development Community

dev|Pro Game Development Curriculum

Plan for Craig Fortune

by Craig Fortune · 11/09/2004 (4:44 am) · 3 comments

Okay this isn't so much of a .plan, as me cheaply using it as advert space. I'm just finished writing up a very simple tutorial on how to export DTS shapes from GameSpace. Its aimed at new users of tge and it assumes at least a basic understanding of how to use GameSpace.

This is not a replacement for the documentation supplied with the exporter, it is a complement to it to help you get through the first few steps.

I've added it as a resource but until thats moderated you can take a look at it here.

#1
11/09/2004 (10:50 am)
I would appreciate any comments/feedback on this document. I wanna make sure its completely correct and that no one is having any problems with setting up their scenes after following this document.
#2
11/09/2004 (11:24 am)
having no idea of the process, not owning Gamespace and so on - I`d say its a nice tut:)

(Much worth such feedback must be for you:P )
#3
11/09/2004 (2:32 pm)
Lol, thanks Nauris :P You tart ;)