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Plan for A Molloy

by A Molloy · 05/02/2002 (8:34 am) · 1 comments

So far my ideas and missions but it still needs tweaking!

My ideas for the game

::Clue based missions
:Upon finding clues you can do extra missions
:Clue can lead you to other cities or countrys
::If a bad guy gets away he is on the next mission
:either at the end or at the begining
::You can travel by car or train or plane or boat depending on what map/city your playin in
::CIA agent has a watch cell phone and his badge
:will get his weapons as he progresses
::Terrorists will be dressed normal in the USA maps and in the other country maps they will be dressed as if they would normaly dress
:the terrorist leaders always dress like terrorists they fear no one
:the leaders have side arm ak and radio to call for backup
:if the cia agent doesnt reach the leader in time he will call for back up and in most cases cia agent would need full ammo and more than one weapon and be careful


Mission One

With the use of the HL camera the begining starts with the CIA agent in his vehicle (muscle car) (HUM V) and his in dash cell phone rings and it is the the director of central intelligence (DCI) and the deputy director of central intelligence asking Agent Stimac to come to the headquarters by 9am sharp. Upon his arival he finds out
that there might be terrorists in NY still and they are coming in either the airport the docks or by the buss station. Agent stimac has a snitch who might know upon finding him he is surrounded by ny gangs and and other unknown people. Upon your surprise he sees you and screams "CIA" and they look around and dont see you till he points at you but if you pull yr trigger before than "YR DEAD"! Once you win that battle he tells you were they are coming in and you call for the ambulance for him. You get to the buss station to find that the terrorists have a bomb and hostages on the buss. You must get the bomb off the buss and snipe the terrorists on the buss,

mission two

find the factory were the cell has the meetings and try to get in

mission three

find the cell leader in CANADA

mission four

There is bomb on a casino cruise ship (find it)

mission six

Terrorist have a coffee shop hostage and 3 cops are inside

mission seven

Need to think up one dindt like the other one!

mission eight

you fly to Suadi Arabia to find a way into the camps were the cells are and capture Ablaha Jar Kirm. (he wants to change over but cant just leave without back up)

mission nine

you are told there is a bomb in the CIA headquarters with 10hrs left

Mission ten

you either escape the cia headquarters alive and the bomb was found or you got out and the bomb exploded and you see the terrorist running and you chase after him for the final gun battle

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#1
05/02/2002 (10:11 am)
Not a bad story, one thing though:

"mission six

Terrorist have a coffee shop hostage and 3 cops are inside "

Why would terrorist's hold up a coffee shop? Seems like they would want a bigger target... Just my thoughts.