Neptun Pack - VEHICLES
by D Fasel · 04/03/2013 (3:58 pm) · 6 comments
Hello everyone,
since my last Blog, i was work very hard to make some Boat Vehicles for the Neptun Pack.
Of course, they are destructible also.
-----------------------------------------------------------------------------------------
MKII-Fastboat:
______________
I made a fastboat with a cannon. This ship is also destructible.
SMII-Submarine:
_______________
The AI submarine is now also as vehicle, available in the pack. You can blow out torpedo's.
To get more fun, this vehicle is also destructible.
Both ship have a destructible animation, but i will made also wreck's, if they explode.
Both ships are not finished, but you should get an idea, how they work in neptun pack.
The art pack got also some buildings, like a large aquarium/museum, or how should i call that? :)
I also find by try out, that i could use a second terrain in the mission. Of course, i made one,
and now the demo mission is really, really large to explore. The fish museum work with triggers, and spawn the fishes only, if a player enter the room. Also it delete the AI fishes from the aquarium, if the player left the building. This keep the FPS as high as possible.
I also made a large world, so i can test the models and FPS, if it gets large. I also got my own fun to drive around with the new vehicle boat. Only one terrain was to small :)
ok, the movie say more :
Thanks for reading and watching.
since my last Blog, i was work very hard to make some Boat Vehicles for the Neptun Pack.
Of course, they are destructible also.
-----------------------------------------------------------------------------------------
MKII-Fastboat:
______________
I made a fastboat with a cannon. This ship is also destructible.
SMII-Submarine:
_______________
The AI submarine is now also as vehicle, available in the pack. You can blow out torpedo's.
To get more fun, this vehicle is also destructible.
Both ship have a destructible animation, but i will made also wreck's, if they explode.
Both ships are not finished, but you should get an idea, how they work in neptun pack.
The art pack got also some buildings, like a large aquarium/museum, or how should i call that? :)
I also find by try out, that i could use a second terrain in the mission. Of course, i made one,
and now the demo mission is really, really large to explore. The fish museum work with triggers, and spawn the fishes only, if a player enter the room. Also it delete the AI fishes from the aquarium, if the player left the building. This keep the FPS as high as possible.
I also made a large world, so i can test the models and FPS, if it gets large. I also got my own fun to drive around with the new vehicle boat. Only one terrain was to small :)
ok, the movie say more :
Thanks for reading and watching.
About the author
Working in the team of Winterleaf Entertainment as an Lead Level Designer and Environmental Artist. Selling content and art packs ready for T3D at my shop www.game3d.ch/shop
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#2
Can the boats vary their speed - slow and fast?
04/03/2013 (5:20 pm)
This looks like it is going to be a really jam packed pack, your biggest yet. The nautical theme is great.Can the boats vary their speed - slow and fast?
#3
Yea, is about time to release it :) But i will have all content as perfect as i can do it. So i need some more time to solve some issues in the scripts and finishing the models. Hopefully the release day will be very soon!
@ David: You can vary the speed of the boat, if you just hit the forward button with short hits, about the boat need a bit time to get full speed or slow down, by using the forward key. At least, the boat vehicle code and scripts are not really perfect, but it does the work to show what you can do with the models.
04/03/2013 (10:36 pm)
Thanks for your post, Ron and David.Yea, is about time to release it :) But i will have all content as perfect as i can do it. So i need some more time to solve some issues in the scripts and finishing the models. Hopefully the release day will be very soon!
@ David: You can vary the speed of the boat, if you just hit the forward button with short hits, about the boat need a bit time to get full speed or slow down, by using the forward key. At least, the boat vehicle code and scripts are not really perfect, but it does the work to show what you can do with the models.
#4
WOW!! any chance for early adopter or something..
Want to buy this N O W !! .. :)
04/04/2013 (2:48 am)
O.OWOW!! any chance for early adopter or something..
Want to buy this N O W !! .. :)
#6
I work hard to get it finished as soon as i can do. Hopefully the release day will be end of this month or early next month. I really like to fix and polish everything, before i give it out. Also it needs some work to make everything ready for the kit. Integration to the shop and such things.
@ Dave Johnson: Thanks for your post.
04/05/2013 (5:37 am)
@ Alienforce:I work hard to get it finished as soon as i can do. Hopefully the release day will be end of this month or early next month. I really like to fix and polish everything, before i give it out. Also it needs some work to make everything ready for the kit. Integration to the shop and such things.
@ Dave Johnson: Thanks for your post.

Associate Ron Kapaun
3tdstudios.com
Very cool. This pack is at the point where I consider it IMPRESSIVE! Nice work....now release the damn thing! LOL.
Ron