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Character WIP - Star-date 2012 28 10

by Surge · 10/28/2012 (4:47 pm) · 4 comments

This is my latest update
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These images are straight from 3dsmax Ive been working on creating a skin for the chracter ive been working on.
-Character in progress WIP

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-My goal is to finish texture mapping this character get it into the engine
and move on to my next goal - creating a robotic companion for this character

www.mdnamedia.com/torque/refine/top_blogit.jpgwww.mdnamedia.com/torque/refine/top2_blogit.jpg

#1
10/29/2012 (12:52 am)
This looking great! I like the armor type. Good work.
#2
10/29/2012 (6:49 am)
Thank you D Fasel - I Appreciate the comment !
#3
10/29/2012 (10:08 am)
Very nice! It reminds me of a high poly version of the System Shock II character art.

I could see it going well with a red-eye helmet to match the trim.

Doing a normal map so the detail takes light? I can't tell from the pics if it already is.
#4
10/29/2012 (2:28 pm)
Thanks Kenneth - Ive honestly havnt seen the System Shock II character, and am afraid to google it so I dont mess up where Im getting too.

I like your idea for the helmet. Ill probably go with something like that.

And you are correct no normal map yet 3300 polygons and photoshop at this point. I want to finish this skin, so I can move onto other accessories he needs