Character WIP - Star-date 2012 28 10
by Surge · 10/28/2012 (4:47 pm) · 4 comments
This is my latest update
------------------------------------------------------------------------------
These images are straight from 3dsmax Ive been working on creating a skin for the chracter ive been working on.
-Character in progress WIP
------------------------------------------------------------------------------
-My goal is to finish texture mapping this character get it into the engine
and move on to my next goal - creating a robotic companion for this character


------------------------------------------------------------------------------
These images are straight from 3dsmax Ive been working on creating a skin for the chracter ive been working on.
-Character in progress WIP
------------------------------------------------------------------------------
-My goal is to finish texture mapping this character get it into the engine
and move on to my next goal - creating a robotic companion for this character


About the author
Love 3d Game Design -
#2
10/29/2012 (6:49 am)
Thank you D Fasel - I Appreciate the comment !
#3
I could see it going well with a red-eye helmet to match the trim.
Doing a normal map so the detail takes light? I can't tell from the pics if it already is.
10/29/2012 (10:08 am)
Very nice! It reminds me of a high poly version of the System Shock II character art.I could see it going well with a red-eye helmet to match the trim.
Doing a normal map so the detail takes light? I can't tell from the pics if it already is.
#4
I like your idea for the helmet. Ill probably go with something like that.
And you are correct no normal map yet 3300 polygons and photoshop at this point. I want to finish this skin, so I can move onto other accessories he needs
10/29/2012 (2:28 pm)
Thanks Kenneth - Ive honestly havnt seen the System Shock II character, and am afraid to google it so I dont mess up where Im getting too.I like your idea for the helmet. Ill probably go with something like that.
And you are correct no normal map yet 3300 polygons and photoshop at this point. I want to finish this skin, so I can move onto other accessories he needs

Torque Owner D Fasel
Game 3D