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Weekly Community Recap March 7th - 13th

by Scott Burns · 03/15/2010 (9:03 pm) · 0 comments



Sorry for the late recap this week everyone. I hope many of you were able to attend GDC this year. For those of you who couldn't make it, I hope you enjoyed the interviews Michael did from booth and getting to watch that area of the booth during the off time. I haven't laughed as hard as I did when people were checking out the demos completely unaware they were being watched by this quick witted community. For those of you who weren't able to make it to GDC or catch our stream from the booth, myself falling into that category as well some, Michael will be uploading the interviews eventually once all the video is downloaded and edited.

But enough with the small talk, let's get on with the recap shall we?



static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngBlogs and Discussions

Arcane-FX 2 : Shipping for T3D 1.1 Beta
Astro Bugz Revenge - WiiWare
Liman textures vol.1 "Solid walls"
Digital Shock - Sneak peek at our nexgen MMO RPG.
SexyBones Womens Motions 120 BVH Pak from Truebones.com
Physit! release! & T3D physx contract services.
Prototype Game Sample We're Showing at GDC
Raging TextureTerror Usurped By DrawCall Delerium!
SoW Weekly Update 7
Terrain tiling in T3D
We are come back! hahaha.
GameCollider presents Monoliths of Terravia
First IPhone Game
Adventures of Toby Turtle Update for 2010
Prophecy Resurection Dev Blog #1
Working on weapon sway, need help with eye offset matrices
Instant Action Announcement Discussion



static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngResources

Teams, Classes and scoreboard for T3D 1.1 Beta
Mod ModMakers to make her work in T3D beta!
Converting the Stryker IAV pack to T3D
afxFPS - T3D Beta & AFX 2.0


That's it for this week. Until next time, Happy Torqueing!