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MPGE "Alpha Project" Blog-3

by CSMP · 08/05/2009 (11:06 pm) · 4 comments

Thanks too everyone that has helped with resources, forum posts and assets (thanks again bryce!).

I have not made alot of progress in terms of adding features, though I have fixed (and in the process of fixing) some major bugs that I have found recently.(thanks to everyone helping with those!)

I have finally been able to create some levels that I think are the quality in which I have tried so long to get, and here are some preview screenshots of a couple of my levels as I promised to show some more progress in my earlier blog.

i566.photobucket.com/albums/ss101/CS_MP/MPGE/Screens/load_DM_Desert.jpgi566.photobucket.com/albums/ss101/CS_MP/MPGE/Screens/load_DM_JunglePonds.jpgi566.photobucket.com/albums/ss101/CS_MP/MPGE/Screens/load_DM_Wilderness.jpgi566.photobucket.com/albums/ss101/CS_MP/MPGE/Screens/load_TDM_ColumbianHillside.jpgi566.photobucket.com/albums/ss101/CS_MP/MPGE/Screens/load_TDM_DesertLake.jpgi566.photobucket.com/albums/ss101/CS_MP/MPGE/Screens/load_TDM_Urban.jpg

#1
08/05/2009 (11:47 pm)
Great Progress! Cool Shots Man!

#2
08/06/2009 (6:21 am)
Those Are Great! The second and the fourth one though, i dont really like the grass texture on it. Too Dark.
The first one and the last one are outstanding! The geometry looks great, and the grass ferns on the first one gives it the perfect touch.
#3
08/06/2009 (11:55 am)
Looks great! I agree wholeheartedly with Matt regarding those grass textures.

Other than that, I think the atmosphere flows very well. Nice job!
#4
08/06/2009 (6:50 pm)
Looking back at the pictures, I don't really like the grass textures either, lol.

Appreciate the feedback, I'll work on those textures.