Hunter Sub surfaces in the iPhone App Store
by Kevin Ryan · 08/02/2009 (10:21 am) · 3 comments
Hunter Sub is an incredibly easy to play and addictive World War II submarine game for the iPhone and iTouch.Touch and drag to plot your sub's course. Target those huge oil tankers in the convoy. Dive and "Run Silent and Deep" to avoid the Destroyer closing in on you.
* Simple addictive game play.
* Easy and intuitive controls.
* Unlimited number of missions.
* Several military ships with different abilities.
* Different merchant ships of various sizes.
* "Fast Forward" and "Super Fast Forward" play.
* Top ten mission charts.
* Total career stats recorded and charted.
Get it in the App Store

Click to get Hunter Sub from the App Store.
Watch a Video
Tutorial Screen Shots


A Few Short Notes
Okay, that was the marketing stuff - here are some dev notes. I wrote Hunter Sub using iTGB. It took roughly a month to complete. All of the gameplay and logic was written in script, but before shipping I spent a day converting all the script to c++ code. This bumped the frame up from the single digits to up above 30 fps. I was doing quite a bit of math in the script.
I submitted it to the store on July 17th and it was approved on the morning of August 1st. So it was 2 weeks and 1 day to go through the Apple approval process. It took almost 24 hours from getting the approval message for Hunter Sub to actual show up in the store.
Click here to visit the Hunter Sub web site.
I'll be updating the game with better AI also some more ship types. I am also thinking of adding OpenFeint which has leaderboards, awards, etc.
Coming Soon
Here is a preview video of a new game that I submitted to the App Store a couple of days ago. It was also written using iTGB:
Click here to visit the Buggle web site.
Postscript
I know I need to the next installments of the developing on the iPhone videos that I started. It takes a little more effort than I thought when I first start on them :)

Associate Steve Acaster
[YorkshireRifles.com]