1.7 Good Stuffage
by ando · 05/14/2008 (3:58 pm) · 5 comments



Only me, been tinkering around with TGEA 1.7 and seeing what it can do. I love all the tweaks, features and terrain stuffage There is plenty to like with good terrain texture detail now achievable, polysoup, etc... all good stuff but it seems the terrain now blurs out over a distance, hmmmmmmmmmmm.
I have been thinking of starting a project or just join one that's already in development and shows promise. Maybe just work along with a single coder and see what we can do code/art. If you got something cooking let me know.
djmix.net/ando/mixes
About the author

Torque Owner Nathan Kent