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Frayed Knights: Beware the Priests of the Pus God!

by Jay Barnson · 01/29/2008 (5:24 pm) · 5 comments

Frayed Knights - the Comedy RPG - Continues Development.

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The dungeon is just about done, and we've been working on the village. In a recent play-through, skipping about half the combats with a cheat code and skipping much of the dialog, the dungeon took me about 40 minutes to go through from start to finish, hitting all of the rooms and clicking on everything that was (at that point) clickable. I expect it to take twice as long if you take time to smell the flowers, read the text, and don't know what the cheat code is.

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Secret doors are working. If you are paying attention, you'll be able to see them by how the texture and lighting doesn't work quite right (as in the picture). But the Frayed Knights themselves will also roll their dice and check for secret entrances as well. And other secret, hidden things....

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And here we have one of the priests of Pokmor Xang, the god of boils, blisters, and pimples, posing for a photograph. Well, actually, he's not posing at all because he's not rigged yet. So use your imagination. He still needs a little bit of texture work, too. These guys are low-level threats, and wear creepy wooden masks to cover for the fact that they are overweight, redneck "evil priests" who serve a pretty lame god of evil.

I'm especially fond of the holy symbol, which James invented. It's sort of a modification of a biohazard warning symbol, with something that looks like a blister or pimple rupturing inside of a cup. Yeah, these guys are pure class.

(Oh, and James JUST messaged me as I was writing this letting me know he's got a new version coming in email shortly. AWESOME!)

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And here we have the pus golem. Actually, I just got a brand-new version of the pus golem yesterday which I don't have pictured yet, who has much better texturing. I really feel for James, who had to time looking up pictures of pus on the web as he was working on the texture for this guy. It's a sorry, sorry job, and I feel for him. However, he kindly shared his pain and sent me a link to one of the "best" images he could find of an open sore with pus and trickles of blood oozing out of it. I guess that's "suffering for your art," because my dinner really wanted to come up after that.

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A troll on the balcony of the meditation room. I think he's playing Juliet. But the meditation room is missing something. Oh, yeah.... the "pool." I added that (and some torches to go with the torch-light) a week later.

www.rampantgames.com/blogimages/xangpool640.jpg
Yes. That is a pool. Please don't say it looks like anything other than that, because we have to talk Dirk into swimming in it if we want to open up an optional area in the dungeon where... oh, wait. I'm giving too much away, aren't I?

Oh, and the uber torch model and the toil... er, pool model... were done by me. PHEAR my 133t modeling skillz!

Want more details? Hey, I can't blame you, I wouldn't either! But hey - here's more about what I've been working on:

Frayed Knights: Please Don't Swim In Our Toilet
Frayed Knights: Secret Doors
Frayed Knights: Of Priests and Pus
On Making 3D
Frayed Knights: To Raise a Village
Frayed Knights: The Exploding Lock and Other Stories

Later!

Jay Barnson
Rampant Games
Tales of the Rampant Coyote - Adventures in Indie Gaming!

About the author

Jay has been a mainstream and indie game developer for a... uh, long time. His professional start came in 1994 developing titles for the then-unknown and upcoming Sony Playstation. He runs Rampant Games and blogs at Tales of the Rampant Coyote.


#1
01/29/2008 (6:18 pm)
If you want to find great pictures of pus, look for animal wound abscesses. Why do I know this? I have cats!
#2
01/29/2008 (11:12 pm)
LOL - man, I'm actually kinda hoping that this is the LAST we'll have to deal with pus for a while. The problem is gonna be when it comes time to create the Booger-Golem skin.
#3
01/30/2008 (7:33 am)
I'm so looking forward to playing this. I wish I had time to help make it actually.
#4
01/30/2008 (9:45 am)
I'm looking forward to this more than any other game (well, besides Legions).
Looks great!
#5
01/30/2008 (10:46 am)
Thanks guys. And we're gonna have a (very rough, undoubtedly) alpha of the pilot (the part we've submitted to the contest - basically "Chapter One") in about 1 month. We'll have sign-ups in place at Rampant Games, and I'll be sure and announce it here. Anybody from this community is definitely invited, though we'll be breaking up the alpha into week-by-week groups.

The public beta release of the pilot will be on April Fool's Day - the day before my birthday. So maybe, on my birthday, I might get a chance to rest. (In the words of GlaDOS, "Hah Hah - Fat Chance"). This will be a stand-alone (but short) adventure, and a chance for you to give us direction and feedback that we can use on later chapters.