ORC- LP with normal maps
by Radoslaw Marcin Kurczewski · 12/02/2006 (8:45 pm) · 1 comments
It's been a moment- unfortunately one of my friends asked me to provide 3 fully fledged models in 2 days (you might laugh but it was not so funny for me, really) and working 48+ hrs in row made me hate computer (actually it was not comp that I hated most- it was my chair... ). Not as tough as in "golden days" I am, not anymore.
Anyway- that's done, customer is (hopefully) happy and I can get back to this little bundle of joy. I have finished baking normal maps- on picture below you can see how they work on model in realtime ( in Melody by Nvidia). I am quite satisfied with details and overal smooth impression (I admit, I would not show something I am not happy with :D )
Tomorrow is a Sunday, not much work (all good customers enjoy their weekends) so I hope I'll have some spare time to spend on painting final texture.

Anyway- that's done, customer is (hopefully) happy and I can get back to this little bundle of joy. I have finished baking normal maps- on picture below you can see how they work on model in realtime ( in Melody by Nvidia). I am quite satisfied with details and overal smooth impression (I admit, I would not show something I am not happy with :D )
Tomorrow is a Sunday, not much work (all good customers enjoy their weekends) so I hope I'll have some spare time to spend on painting final texture.


Torque Owner Edward Smith
Silencersoft