Big Bad Robots, coming soon near you...
by Terence Tan · 10/13/2006 (12:39 am) · 5 comments
Things are picking up here at Big Bad Robots (We had to add the 's' because Big Bad Robot was taken. It's Ok, there are 3 of us so Big Bad Robots is fine. I had a slightly surreal image of all our 3 head on Transformer type bodies for a bit...It's a Friday here)...
What are are working on is mostly pre-production on game currently titled "Honor and Money". One of monsters in the game character called a Raider, and operates in one of the desert type environments in our game.

The current design is to have the raider be a 'controller' of another monster named a Raider Monkey. The backstory is a bit sketchy but involves a Galactic Circus of some form..possibly ...maybe..(Yeah it was one of those wierd brainstorming sessions we regulary hold.)
Rus, our 3D guy prompted modelled up the guy and have put the guy into our current build. We are currently working on animating him together with getting the AI to work the way we like it to.

We put him in kinda of a Boo..Haloween type pose for your viewing pleasure. That's mah post for now, Tech is a bit behind on things. Been really busy organizing and working on the Game Development event www.agdsummit.com...I guess I have to work over the weekend ...Boo Hoo..
Comments on concepts can be sent to jin@bigbadrobots.com..while 3d things can be talked about with rus@bigbadrobots.com.
What are are working on is mostly pre-production on game currently titled "Honor and Money". One of monsters in the game character called a Raider, and operates in one of the desert type environments in our game.

The current design is to have the raider be a 'controller' of another monster named a Raider Monkey. The backstory is a bit sketchy but involves a Galactic Circus of some form..possibly ...maybe..(Yeah it was one of those wierd brainstorming sessions we regulary hold.)
Rus, our 3D guy prompted modelled up the guy and have put the guy into our current build. We are currently working on animating him together with getting the AI to work the way we like it to.

We put him in kinda of a Boo..Haloween type pose for your viewing pleasure. That's mah post for now, Tech is a bit behind on things. Been really busy organizing and working on the Game Development event www.agdsummit.com...I guess I have to work over the weekend ...Boo Hoo..
Comments on concepts can be sent to jin@bigbadrobots.com..while 3d things can be talked about with rus@bigbadrobots.com.

Torque Owner Anton Bursch