Indie Interview with Mike Rubin
by Jay Barnson · 08/07/2006 (1:36 pm) · 5 comments
Mike Rubin (AKA "Rubes" here in the GarageGames community) is doing some fascinating work in bringing old-school "Interactive Fiction" (Adventure Games) into full 3D environments. His project is called "Vespers 3D", which had a beautiful development screenshot here last week.
He was gracious enough to grant me an interview last week, where we discuss his past shareware efforts, the challenges of converting an award-winning Interactive Fiction text game into a 3D world, and of course working with the Torque Game Engine.
If you are interested, the review is in two parts over at Tales of the Rampant Coyote.
Indie Interview with Mike Rubin, Part 1
Indie Interview with Mike Rubin, Part 2
Enjoy!
Jay Barnson
Rampant Games

He was gracious enough to grant me an interview last week, where we discuss his past shareware efforts, the challenges of converting an award-winning Interactive Fiction text game into a 3D world, and of course working with the Torque Game Engine.
If you are interested, the review is in two parts over at Tales of the Rampant Coyote.
Indie Interview with Mike Rubin, Part 1
Indie Interview with Mike Rubin, Part 2
Enjoy!
Jay Barnson
Rampant Games

About the author
Jay has been a mainstream and indie game developer for a... uh, long time. His professional start came in 1994 developing titles for the then-unknown and upcoming Sony Playstation. He runs Rampant Games and blogs at Tales of the Rampant Coyote.

Torque Owner Nauris Krauze