Forester Pro is a tree and plant creator that produced randomized models complete with collision meshes and LODs for T3D. We've just released version 1.29 featuring new texture options. As ever upgrades are free.
Author Matthew Genge Date 04/07/2015 (10:47 am) Comment 6 comments
Happy eastern to all Now, Homo Sapiens, survival adventure game is ready to get the first test players. read more ... ...
Author D Fasel Date 04/03/2015 (12:56 pm) Comment 15 comments
Yes folks, the moment you've all been waiting for is fast approaching. But as much as we'd love to just drop 3.7 and gallop onwards towards 3.8, we discovered in 3.6 that this might not be a great policy.
Author Daniel Buckmaster Date 03/29/2015 (3:22 am) Comment 28 comments
Hello everyone. It is just a while ago, since my last blog. Here coming the news. This is a 100 character filler.This is a 100 character filler.This is a 100 character filler.
Author D Fasel Date 03/24/2015 (8:20 pm) Comment 9 comments
Dark Horizons Mechanized Corps - A stompy mech combat sim made with Torque3D that could use your support
Author Logan Foster Date 03/16/2015 (12:29 pm) Comment 11 comments
Forester Pro is a tree and plant creator for T3D. We've just released our latest template pack, Wild Flower Pack 2, featuring templates that can be used to generate randomly generated flower models.
Author Matthew Genge Date 03/16/2015 (12:14 pm) Comment 1 comments
I finished up my entry for the "7 Day RogueLike" game jam somewhat early as I've come down with the dreaded lurgy and feel like pants. It's a single or twin stick shooter which does what it says on the tin: Randomized Action in a procedurally generated arena.
Author Steve Acaster Date 03/15/2015 (10:13 am) Comment 6 comments
Coming this weekend is my Roadway Kit, a package I have been wanting to make for the last several years but never got around to it til now. I have updated the photos on this blog. Thanks for reading
Author Will Zettler Date 03/10/2015 (5:52 am) Comment 2 comments
Announcing a new (very experimental) geocentric terrain paging system for T3D, as well as a new (basic) networking library, designed around the concept of an external application (FlightGear) feeding terrain and skybox data to a running Torque instance.
Author Chris Calef Date 03/04/2015 (11:23 am) Comment 15 comments









