Game Development Community

Plan for Dan Goldstein

I'm going to finish college. If the company I work for now pays for grad school, there's a slight possibility that I'll go. Otherwise, I desperately want a job programming games.

Author Dan Goldstein Date 04/24/2001 (7:24 am) Comment 0 comments

Plan for 3D Senior Game Artist

I am senior 3D game artist and I believe that working to create games is my true vocation. I require payment for my work (negotiable).

Author 3D Senior Game Artist Date 04/24/2001 (4:16 am) Comment 0 comments

Plan for Shawn

Development of our game has begun using the Torque game engine.

Author Shawn Date 04/23/2001 (1:20 pm) Comment 0 comments

Plan for Matt Rutledge

My plan is to get as much information about game developement as possible. Then with that knowledge start making a game engine.

Author Matt Rutledge Date 04/22/2001 (10:22 pm) Comment 0 comments

Plan for Timothy Steven Clarke

I recently finished the rockin' soundtrack to Tribes 2, which is currently topping the "industrial metal" charts at MP3.com, and is now available as a Soundtrack CD from store.sierra.com. Inspired by the popularity of this music, I am continuing to work towards my goal of redefining what music in games should sound like.

Author Timothy Steven Clarke Date 04/22/2001 (10:59 am) Comment 0 comments

Plan for Jonathan Whitehead

The plan is to make 'Cliffhanger Games' the premier site where Game Makers can gain recognition and Game Players can easily find what they want.

Author Jonathan Whitehead Date 04/21/2001 (7:02 am) Comment 0 comments

Plan for Chris "Zark" Houghton

Currently designing and coding an OpenGL based 3D engine.

Author Chris "Zark" Houghton Date 04/21/2001 (4:14 am) Comment 1 comments

Plan for Thomas Tong

Phew, time sure goes by fast, and some times even with a lot of work, not much seems to get done. Well after alot of work, collision works in game genericly. It's sort of disappointing since the games...

Author Thomas Tong Date 04/19/2001 (12:36 pm) Comment 0 comments

Plan for David Mandrake

Deus Ex mod team slowly growing; storyline undergoes change.

Author David Mandrake Date 04/18/2001 (7:25 pm) Comment 0 comments