Game Development Community

Cliff Rock Pack 1 Released for Medusa Pro

We've just released Cliff Rock Pack 1 for Medusa Pro the rock model generator for T3D. Medusa Pro produces randomized models of boulders, cliffs, outcrops and even caves that import seamlessly into the world editor.

Author Matthew Genge Date 07/20/2014 (9:27 am) Comment 2 comments

Entity/Component System Released!

Whaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaat?!

Author Jeff Raab Date 07/18/2014 (6:12 pm) Comment 45 comments

Another Cycle, Another Update

More T2D goodness, score scrollers, liquid fun and a new way to create game objects. The beginnings of an OpenGL 4.4 implementation, an options screen and maybe even a studio tour!

Author Simon Love Date 07/18/2014 (1:21 pm) Comment 4 comments

We're all going for a summer holiday

A blog post catching up with all my numerous projects during the summer. Terrain texture blending, Taml, Ribbons, Wiki and SSGI.

Author Lukas Joergensen Date 07/17/2014 (3:48 pm) Comment 5 comments

Video of the Omni T3D Game Engine in action (Video included)

Hey all thought I'd give a preview of what the Omni T3D engine is capable of. I've included a video of 300 ai beating on each other for your amusement!

Author Vince Gee Date 07/16/2014 (2:18 pm) Comment 31 comments

[Dev log]Morph Shift Wars + shader

My work in progress game, named MorphShift Wars It's a sci-fi dogfighting game, you can fly, dive in water and build your own aircraft.

Author d0c Date 07/15/2014 (4:37 pm) Comment 13 comments

VIRUS Zombie

Hi everyone, here is the fresh and super new version. The last 2 days i just bug fixed a lot and had to find out some realy strange bugs. One of this toke me 18 h work to find out and get a fix..

Author D Fasel Date 07/15/2014 (6:52 am) Comment 6 comments

Prehistoric Tree Pack 1 for Forester Pro

Forester Pro is the tree creator for Torque 3D that generated random trees from templates. We've just released our 18th tree template pack for Forester Pro, Prehistoric Tree Pack 1.

Author Matthew Genge Date 07/13/2014 (1:37 pm) Comment 9 comments

Re-Spawn: Oh the Humanity...

It has been a while since my last blog post but this in no way means that I have been idle, the change log for release v1.0.0.7 speaks for itself. But don't believe me, read the full changelog and judge for yourself.

Author Quinton Delpeche Date 07/12/2014 (7:11 am) Comment 8 comments

Mass AI, pretty FX

Come have a look at our particle effects, post processing improvements and a large battle scenario featuring a bunch of AI.

Author Aussiemandias Date 07/12/2014 (4:37 am) Comment 10 comments